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path: root/crawl-ref/source/dat/clua/lm_mon_prop.lua
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* Don't remove marker while it's being activatedMatthew Cline2009-11-131-1/+13
| | | | | | Removing a marker while it's being activated leads to memory weirdness, so instead while activating all markers see if each marker has the "post_activate_remove" set, and afterwards remove those that do.
* MonPropsMarker: set hash properties on monstersMatthew Cline2009-11-131-0/+50
A marker class which will take the monster on top of it, set any number entries in that monster's props CrawslHashTable member, and then disappear.