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Commit message (
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Author
Age
Files
Lines
*
Add an explanatory message for bazaars/labyrinths.
j-p-e-g
2008-08-13
1
-0
/
+6
*
Add lm_props.lua and appry recent commits.
j-p-e-g
2008-07-11
1
-0
/
+32
*
Apply recent commits to 0.4, including Matthew's evil zoo fix.
j-p-e-g
2008-07-09
1
-0
/
+1
*
Bug 1992619: if the player hit '>' on a labyrinth entracnce right before it
zelgadis
2008-06-14
1
-0
/
+9
*
Restore capability of lua scripts to change autopickup behaviour so
zelgadis
2008-06-10
1
-1
/
+37
*
Bug 1948750: The lua function item.name() now returns by default names
zelgadis
2008-06-06
1
-2
/
+2
*
Slight changes to fog generator descriptions.
dploog
2008-06-06
1
-4
/
+7
*
A first attempt at making fog cloud size build up over time.
zelgadis
2008-06-02
1
-20
/
+82
*
Outsourced the cross and the large octagon room to the (new) layout.des file....
ennewalker
2008-05-17
1
-2
/
+3
*
Fix 1936711: Portals not disappearing properly.
j-p-e-g
2008-04-11
2
-5
/
+5
*
Slime:6 teleport control is enabled even if you kill the royal jelly off-leve...
dshaligram
2008-04-01
1
-2
/
+4
*
Move Slime:6 wall change to lair.des Lua. The slimy rune is now guaranteed.
dshaligram
2008-03-31
2
-0
/
+40
*
Remove dead code.
dshaligram
2008-03-31
1
-1
/
+0
*
[1923246] Item pickup marker moves itself when the item it's guarding is appo...
dshaligram
2008-03-31
2
-4
/
+14
*
Make stash annotations default (doy).
dploog
2008-02-22
1
-3
/
+8
*
Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...
dshaligram
2007-12-30
1
-3
/
+3
*
Lua map markers can now be generated in C code from
zelgadis
2007-11-12
1
-0
/
+21
*
Allow using floor="other_feature" when initialising a one-way stair, so that ...
dshaligram
2007-11-02
1
-1
/
+1
*
Added a brief howto for portal vaults (bobbens), removed unnecessary desc fie...
dshaligram
2007-11-01
1
-4
/
+2
*
Added fog machine Lua map markers. Needs a C interface to make it usable
zelgadis
2007-10-18
2
-0
/
+164
*
Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.
dshaligram
2007-10-06
1
-1
/
+1
*
This change moves the logic for when a level or branch prohibits
zelgadis
2007-09-19
2
-0
/
+348
*
Fixed crash when using travel to waypoint or Lugonu's Corruption on a level
dshaligram
2007-08-18
2
-4
/
+4
*
Reworked Bazaars as a special case of portal vaults. The level-type is now
dshaligram
2007-07-27
4
-32
/
+83
*
Replaced timed markers with Lua markers. Breaks save compatibility.
dshaligram
2007-07-26
4
-0
/
+334
*
Updated level-design.txt.
dshaligram
2007-07-21
2
-4
/
+5
*
[1737348] Allow stash.lua to annotate item names for autopickup so autopickup
dshaligram
2007-07-11
1
-0
/
+5
*
Level updates collated by David.
dshaligram
2007-07-01
1
-1
/
+3
*
Moved the list of required .des files into loadmaps.lua.
dshaligram
2007-06-29
1
-0
/
+15
*
Added any_glyph_connected() and has_exit_from_glyph() Lua functions for level
dshaligram
2007-06-27
1
-1
/
+10
*
Added glyphs_connected and friends for maps to test connectedness of points
dshaligram
2007-06-27
1
-0
/
+42
*
Added support for a validation hook for maps to check if they're A-Ok.
dshaligram
2007-06-26
1
-18
/
+39
*
Hackily rewrite Lua chunk errors to reflect line numbers from the original
dshaligram
2007-06-24
1
-2
/
+2
*
Step 1 of .des file Lua-isation. The dungeon compiler converts .des files to
dshaligram
2007-06-23
1
-0
/
+41
*
Moved lua/base.lua -> dat/clua/userbase.lua, source it automatically.
dshaligram
2007-06-22
1
-0
/
+68
*
Pull c_macro out of the code and into clua/macro.lua.
dshaligram
2007-06-22
1
-0
/
+39