| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9433 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7881 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5406 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5403 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4829 c06c8d41-db1a-0410-9941-cceddc491573
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some time, though. I added a new prefix "related" if the player character
has the same genus as the monster. My new prefix additions (hostile,
related and religion) can now be skipped in the speech lookup, which fixes
a couple of problems where several monsters were forced silent because of
lookup problems.
Also clean up the lookup process for silence, allow charmed monsters to
sometimes speak (if rarely) and added several debugging statements that
are also mentioned in monster_speech.txt that is now clearer than ever
before (I hope).
Fixed a couple of bugs in the monster shape calculation where the old
glyphs were still being used. Also, a Draconian character eating any type
of Draconian will now count as cannibalism.
Also:
FR 1894060: Level annotations now prompt for confirmation if they contain
an exclamation mark (rather than "WARN").
Fix 1859443: Arriving on a square via staircase now calls request_autopickup
and will describe items on the square.
Oh, and fix init.txt to really allow reading in macros from external files.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3604 c06c8d41-db1a-0410-9941-cceddc491573
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Apparently something about my attempt to juggle with several versions of
command.cc went wrong since patch refuses to swallow my diff, so I'm
simply replacing command.cc with the improved version that I know is correct
since there haven't been any other changes to this file since my last commit.
I also removed the 't' shortcut for targetting, as it was only really useful
in the form of "tt" when throwing something.
And I tried to find out what's up with the @imp_taunt@ stuff
but without success, sometimes it works, and sometimes it doesn't.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3564 c06c8d41-db1a-0410-9941-cceddc491573
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add species specific insults for undead.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3497 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3471 c06c8d41-db1a-0410-9941-cceddc491573
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And, while on the topic, of monster speech:
* move weapon noises to a file of its own: noise.txt
* finally outsource imp/demon insults (making insult.cc/h superfluous)
This also activates the hitherto commented-out special racial insults
pertaining to player species. As usual, more input welcome. :)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3465 c06c8d41-db1a-0410-9941-cceddc491573
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