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path: root/crawl-ref/source/dat/des/branches/lair.des
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* Correct some commentsNicholas Feinberg2014-07-221-4/+5
* Adjust hangedman_lair_in_reviewNicholas Feinberg2014-07-221-7/+14
* bobbens_ice_dragon_lair editsreaverb2014-07-161-12/+10
* Remove sharks from vaultsreaverb2014-07-121-1/+1
* Remove Big fish from vaultsreaverb2014-07-011-6/+4
* Enhance inter-species cooperationNicholas Feinberg2014-06-191-5/+9
* Promote inter-species cooperationNicholas Feinberg2014-06-191-0/+19
* Update a few vaults to use torpor snailsNicholas Feinberg2014-06-151-2/+2
* Re-extrafiy bh_autumn_forest_stairs.Steve Melenchuk2014-06-091-1/+1
* Reduce bh_autumn_forest_stairs appearancesreaverb2014-06-091-1/+2
* Remove giant fireflies.Shmuale Mark2014-06-091-21/+4
* Modify the vaults which use to have giant slugs a little more.reaverb2014-06-031-4/+4
* Remove Elephant Slugs (actually turn them to dummy monsters)reaverb2014-06-021-3/+3
* Remove Giant Slugsreaverb2014-06-011-9/+8
* Randomize the dragon in the wormcave Lair endreaverb2014-05-301-1/+1
* Try to reduce fruit flood a little.Shmuale Mark2014-05-271-1/+1
* Removal of old food types in vaults.Shmuale Mark2014-05-261-94/+13
* Rename honeycombs royal jellies (PleasingFungus).Shmuale Mark2014-05-211-3/+3
* Remove royal jelliesreaverb2014-05-211-1/+1
* Some old Lair vaults/minivaults from carwin (#3819).Steve Melenchuk2014-05-191-0/+350
* Make mini_float the default; add a no_exits tag instead.Steve Melenchuk2014-05-151-17/+10
* Place less trees and more exits in nicolae_quartered_pool_* (#8554).Steve Melenchuk2014-05-141-6/+8
* Add exits to a large number of Lair minivaults.Steve Melenchuk2014-05-131-28/+30
* Remove grizzly bears.Shmuale Mark2014-04-291-9/+9
* Remove giant goldfish.Shmuale Mark2014-04-241-4/+4
* Don't place 8 elephants in a Lair entryChris Campbell2014-04-061-2/+1
* Fix some vaults (tenofswords, MarvinPA).Shmuale Mark2014-03-301-1/+1
* Remove mangroves from vaults.Shmuale Mark2014-03-291-10/+8
* Lair / branch end vault balance editstenofswords2014-03-281-3/+3
* (Mostly) limit ant hill and bee hive vaults to one per game (wheals)tenofswords2014-03-271-5/+6
* Uncapitalise some vault namesChris Campbell2014-03-251-1/+1
* Remove damage traps, ~, ^ from vaults (except Zot:5).Andrew Minton2014-03-251-10/+10
* Fruit doesn't grow on goblins.Neil Moore2014-03-211-1/+2
* Use one_chance_in in Lua too (reaverb)Neil Moore2014-03-211-1/+1
* Finish off forest.des movements with heavy editstenofswords2014-03-211-7/+211
* Disperse nicolae's forest vaults (#8067).Steve Melenchuk2014-03-181-0/+157
* Rework some vaults formerly in the forest branch for lairgammafunk2014-03-151-0/+75
* Remove rotting devils.Shmuale Mark2014-02-261-1/+1
* Remove ancient bearsChris Campbell2014-02-261-1/+1
* Remove giant centipedesChris Campbell2014-02-261-2/+2
* Remove agate snails.wheals2014-02-251-8/+8
* Remove spiny worms.wheals2014-02-231-2/+2
* Remove grey ratsChris Campbell2014-02-231-3/+3
* Fix an overlooked monster rename in vaultsDracoOmega2014-01-281-1/+1
* Unhide a hidden item in due_jungle_bookChris Campbell2013-12-311-2/+2
* Take away xmas.Adam Borowski2013-12-271-14/+14
* Yak -> reindeer, death yak -> red-nosed reindeer.Adam Borowski2013-12-241-14/+14
* Re-rune a Lair end door.Adam Borowski2013-12-121-2/+1
* Vault patch clean-up patchJason Van2013-12-081-2/+119
* Fix a sporadic error in validating the frog pond.Neil Moore2013-12-071-1/+1