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path: root/crawl-ref/source/dat/des/branches/shoals.des
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* Restore some mermaid equipment.Neil Moore2014-07-121-1/+3
* Remove some mermaid/siren equipment.Neil Moore2014-07-121-6/+2
* Remove sharks from vaultsreaverb2014-07-121-16/+1
* Remove Big fish from vaultsreaverb2014-07-011-4/+4
* Don't spawn eight manticores in a Shoals entry.Steve Melenchuk2014-06-021-7/+9
* Make mini_float the default; add a no_exits tag instead.Steve Melenchuk2014-05-151-6/+5
* Revert "Remove silver statues."Steve Melenchuk2014-05-101-1/+1
* Add tags to a couple of Shoals vaults.Steve Melenchuk2014-05-091-2/+2
* Remove silver statues.Shmuale Mark2014-05-091-1/+1
* Remove plain octopodes from a vaultChris Campbell2014-05-081-9/+8
* Some vaults from Cheibrodosgammafunk2014-05-081-0/+49
* Remove giant goldfish.Shmuale Mark2014-04-241-1/+1
* Remove species dummy monsters from vaults (minmay, #8119)tenofswords2014-03-281-6/+6
* Lair / branch end vault balance editstenofswords2014-03-281-15/+19
* Some vaults (#7970).wheals2014-03-101-0/+19
* Some Shoals entries from elwin (#8106).Steve Melenchuk2014-03-101-0/+60
* Remove lava fishDracoOmega2014-01-281-3/+2
* Shoals end editsJason Van2013-11-061-21/+37
* Revert badly merged vaults.Brendan Hickey2013-11-061-37/+21
* Shoals end editsJason Van2013-11-061-21/+37
* Replace `Branch:x-e` with `Branch:x-` if e == $Chris Oelmueller2013-07-251-2/+2
* A batch of nicolae vaults (#7044).Steve Melenchuk2013-05-221-0/+108
* Purge many vault redefined monsters.st_2013-04-301-10/+0
* Don't try to get a fire crab to swim (#6903).Steve Melenchuk2013-04-111-1/+1
* Some vaults from nicolae, with a couple of tweaks (#6903).Steve Melenchuk2013-04-101-0/+220
* Tag Shoals huts with transparentPete Hurst2013-03-311-2/+2
* Minor adjustment to the alternate Shoals ending requested by its author.Steve Melenchuk2013-02-081-0/+2
* More HangedMan vaults (#6608).Steve Melenchuk2013-02-061-0/+19
* Vaults from nicolae (#6603).Steve Melenchuk2013-02-051-0/+102
* Fix Shoals map connections.Darshan Shaligram2013-02-031-6/+3
* Add a few vaults for Swamp/Shoals and clean up some newnewvaults stuff.clouded@users.sourceforge.net2013-02-031-0/+117
* HangedMan's new Shoals ending.Darshan Shaligram2013-02-031-5/+80
* Despoilerify/runify an imperial buttload of secret doors.Adam Borowski2012-09-021-2/+2
* Nine minivaults, a float vault, and an encompass vault (HangedMan).Steve Melenchuk2012-08-141-0/+48
* Eleven vaults. (HangedMan)Michael Gagno2012-02-041-0/+17
* Fix shoals_atoll not having any loot outside of &LAdam Borowski2011-08-171-1/+17
* Use FunctionWrapper objects instead of raw functions for all markers.Darshan Shaligram2011-01-091-16/+17
* minmay's entries for the Lair sub-branches. (#2976)Eino Keskitalo2010-12-201-1/+96
* Remove branch ends from Shoals that didn't make it.Adam Borowski2010-12-101-120/+0
* Corpse naming troubles: "human corpse of halfling", "the black sheep corpse".Adam Borowski2010-06-181-1/+1
* Remove shallow water from Ilsuiw's hut -- players without lev/fly might telep...Darshan Shaligram2010-05-051-4/+4
* Place runes explicitely instead of 'O' magic.Adam Borowski2010-04-221-0/+2
* A not quite white sheep.Adam Borowski2010-03-271-0/+10
* Use Shoals:X instead of Shoal:X.Darshan Shaligram2010-01-301-11/+11
* Separate Shoal rune hut and decoy hut map again.Darshan Shaligram2010-01-271-13/+28
* Split up des files into four folders.David Ploog2010-01-221-0/+340