summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/dat/des/branches/snake.des
Commit message (Expand)AuthorAgeFilesLines
* Remove potions of strong poison.Shmuale Mark2014-07-061-1/+1
* Replace randomly-generate teleport traps with 1-shot versionsNicholas Feinberg2014-06-171-1/+1
* Make mini_float the default; add a no_exits tag instead.Steve Melenchuk2014-05-151-3/+1
* Some vaults from Cheibrodosgammafunk2014-05-081-0/+48
* Lair / branch end vault balance editstenofswords2014-03-281-3/+3
* Remove damage traps, ~, ^ from vaults (except Zot:5).Andrew Minton2014-03-251-0/+1
* Actually rename sharpshooters and ritualists in vaultsDracoOmega2014-01-281-17/+17
* Experimentally replace a few of the rune vault enemies with the new guys.Steve Melenchuk2014-01-281-12/+30
* Remove Lamia.Adam Borowski2014-01-071-2/+1
* Small vault batchJason Van2013-12-061-0/+46
* Rename "dragon" to "fire dragon"Chris Oelmueller2013-11-081-1/+1
* Snake end editsJason Van2013-11-061-158/+155
* Revert badly merged vaults.Brendan Hickey2013-11-061-155/+158
* Snake end editsJason Van2013-11-061-158/+155
* De-rune some doors.elliptic2013-11-041-1/+1
* nicolae's "handful of vaults" (#7478).Steve Melenchuk2013-09-181-0/+20
* Replace `Branch:x-e` with `Branch:x-` if e == $Chris Oelmueller2013-07-251-1/+1
* Remove Lamia's bandChris Campbell2013-07-131-1/+1
* A batch of nicolae vaults (#7044).Steve Melenchuk2013-05-221-0/+145
* ORIENT: centre.Steve Melenchuk2013-05-141-1/+1
* Open the 0.13 vault season like a pillowcase!!!Steve Melenchuk2013-04-081-0/+49
* Redistribute greater nagas in grunt_snake_rune_spirals.Steve Melenchuk2013-02-181-14/+15
* Add remaining vaults from #6542; tweak previous vaults of mine.Steve Melenchuk2013-01-281-4/+4
* A batch of vaults from HangedMan (#6527).Steve Melenchuk2013-01-281-0/+104
* grunt_snake_rune_pools (part of #6542).Steve Melenchuk2013-01-171-0/+50
* Misc vaults. (Guppyfry)Michael Gagno2012-11-041-0/+61
* Miscellaneous vaults. (nicolae)Michael Gagno2012-11-041-0/+63
* Make the '=' glyph produce runed doors.Adam Borowski2012-10-011-4/+3
* Replace lua:restrict_door() with runed doors, except for Sprint.Adam Borowski2012-09-021-1/+1
* Beef up grunt_snake_rune_spirals somewhat.Steve Melenchuk2012-07-281-8/+8
* Adjust weights for Snake endings.Michael Gagno2012-06-241-0/+4
* A new Snake ending. (sgrunt)Michael Gagno2012-06-031-0/+33
* Use Branch:$ for branch end vaults.Adam Borowski2012-04-291-4/+4
* Ten Snake vaults. (nicolae)Michael Gagno2012-04-081-0/+237
* Venom bottle vault. (HangedMan)Michael Gagno2012-03-221-0/+36
* Constriction part 1 - rename snakesblueDave2011-12-221-3/+3
* Remove vipersChris Campbell2011-08-241-3/+3
* Give Snake:5 a smoking sectionMu2011-08-161-0/+61
* Adjust some Snake ends to make them less easy to dig intoChris Campbell2011-06-011-3/+3
* Remove unnecessary DEPTHs from some branch entry vaults.Vsevolod Kozlov2011-03-241-2/+0
* Minmay's improve coiled Snake end.David Ploog2010-12-221-13/+13
* minmay's entries for the Lair sub-branches. (#2976)Eino Keskitalo2010-12-201-0/+117
* Whitespace fixes.Adam Borowski2010-09-101-1/+1
* Another set of minmay'S maps, including Snake and Elf endings and ossuaries!David Ploog2010-09-081-0/+93
* Place runes explicitely instead of 'O' magic.Adam Borowski2010-04-221-0/+2
* Split up des files into four folders.David Ploog2010-01-221-0/+125