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path: root/crawl-ref/source/dat/des/branches/temple.des
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* Revert "Make Gozag trunk-only"Nicholas Feinberg2014-08-021-13/+4
* Make Gozag trunk-onlyNicholas Feinberg2014-08-021-4/+13
* Correct the tiles under features in cyrus_temple_forest_13reaverb2014-07-301-2/+2
* Remove Big fish from vaultsreaverb2014-07-011-9/+2
* Clean up a lua function to count altars for Temple vaults.gammafunk2014-06-241-7/+10
* Absolve minmay of his temple-vault-making sinsNicholas Feinberg2014-06-161-18/+0
* A Lightli temple (#8576).Steve Melenchuk2014-05-191-1/+53
* Add two vaults (#8558).Nicholas Feinberg2014-05-151-1/+92
* Support for variable-altar-count Temples.Steve Melenchuk2014-05-151-10/+29
* Add some missing floor to a templeChris Campbell2014-05-091-15/+15
* Another really basic 18 god Temple layout.Steve Melenchuk2014-05-071-1/+34
* Expand most of the 16-god temple layouts to 18 gods.Steve Melenchuk2014-05-071-25/+55
* Remove giant goldfish.Shmuale Mark2014-04-241-2/+2
* Nudge a 16-altar temple slightly.Steve Melenchuk2014-03-191-6/+6
* Make all 15-altar temples have 16 altars (Arrhythmia)gammafunk2014-03-191-25/+26
* Temples and Vaults rooms from nicolae (#8110).Steve Melenchuk2014-03-101-140/+567
* Revert "A temple with a massive amount of doodads and decor."Adam Borowski2014-01-141-14/+0
* A temple with a massive amount of doodads and decor.Adam Borowski2014-01-141-0/+14
* Add no_rtele_into to a temple entry vault with flame cloudsMarvinPA2013-09-151-38/+40
* Cosmetic temple vault changesBrendan Hickey2013-09-111-3/+6
* Add a temple layoutBrendan Hickey2013-09-101-0/+31
* Fix temple_pool entrances.Neil Moore2013-09-081-24/+30
* Move the entry of one temple map, for higher symmetry.David Ploog2013-09-031-2/+2
* Give all Temple maps only one exit.Adam Borowski2013-09-031-113/+107
* Drop buggy pointless statue renames.Adam Borowski2013-07-161-4/+0
* Allow overflow temples to have specific combinations of deities.Steve Melenchuk2013-06-201-112/+0
* Add whitespace fixesPete Hurst2013-06-201-2/+2
* Add a new two-altar overflow temple.Neil Moore2013-06-191-0/+20
* Add missing stairs to roderic_octagonal_lattice_temple to hotfix a temple crashPete Hurst2013-05-311-1/+1
* A few slightly older (sub)vaults of mine, cleaned up and added.Steve Melenchuk2013-03-141-0/+37
* Demonic plant tileontoclasm2012-10-021-1/+1
* Despoilerify/runify an imperial buttload of secret doors.Adam Borowski2012-09-021-19/+17
* Turn the mist on in minmay_temple_entry_mist.Neil Moore2012-04-231-5/+6
* Merge some KMASK: lines.Neil Moore2012-04-231-24/+12
* Remove DESC: line from a temple map.Michael Gagno2012-03-011-1/+0
* Don't mimic staircases placed by vaultsChris Campbell2011-12-161-2/+0
* An bunch of missspelings.Adam Borowski2011-12-011-1/+1
* Modifications to lemuel_temple_firewalk vaults.Michael Gagno2011-11-281-13/+14
* Remove a broken temple entry vaultChris Campbell2011-09-251-21/+0
* Little improvement to the feature mimic vault definition.Raphael Langella2011-09-071-2/+2
* No stairs down mimics in minmay_temple_entry_from_below.Raphael Langella2011-09-051-0/+2
* Remove a couple of temple entry vaults (minmay)Chris Campbell2011-07-141-39/+0
* Whitespace fixes in vaults.Vsevolod Kozlov2011-07-021-1/+1
* Slight change to autumnal temple (oiseaux), #3925.David Ploog2011-07-021-2/+2
* Temple map (roderic)David Ploog2011-07-021-1/+40
* Compensate for the removal of weird behaviour of size 1 clouds.Adam Borowski2011-06-161-9/+9
* Don't randomize B in the temple_of_Zot temple layout.Adam Borowski2011-05-101-11/+39
* Fix a stranded stone arch masquerading as deep water.Adam Borowski2011-05-101-4/+4
* Autumnal temple by oiseaux.David Ploog2011-05-091-320/+211
* Make the temple of Zot rare.Adam Borowski2011-05-051-0/+1