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* Allow hangedman_elf_power_crystal to place.Neil Moore2014-08-171-0/+1
* Don't give out royal jellies in Spider (ends).Shmuale Mark2014-08-031-23/+13
* Tag the abyss variant of hangedman_glass_garden no_exits.Neil Moore2014-08-031-0/+1
* Revert "Make Gozag trunk-only"Nicholas Feinberg2014-08-022-17/+7
* Make Gozag trunk-onlyNicholas Feinberg2014-08-022-7/+17
* Make a few vaults a bit uglierNicholas Feinberg2014-07-312-7/+7
* Tag branch entry portal vaults with no_exits (PleasingFungus, |amethyst).Steve Melenchuk2014-07-303-3/+6
* Make Crawl a little uglier (upgrade ugly things)Nicholas Feinberg2014-07-306-25/+27
* Correct the tiles under features in cyrus_temple_forest_13reaverb2014-07-301-2/+2
* Fix a missing floor tile in Holy PanNicholas Feinberg2014-07-251-1/+1
* Correct some commentsNicholas Feinberg2014-07-221-4/+5
* Adjust hangedman_lair_in_reviewNicholas Feinberg2014-07-221-7/+14
* bobbens_ice_dragon_lair editsreaverb2014-07-161-12/+10
* Rebalance crossbowsNicholas Feinberg2014-07-135-10/+10
* Restore some mermaid equipment.Neil Moore2014-07-121-1/+3
* Remove some mermaid/siren equipment.Neil Moore2014-07-121-6/+2
* Remove sharks from vaultsreaverb2014-07-122-17/+2
* Preserve Abyssal stairs when placing exit vaults.Mikko Vepsalainen2014-07-101-2/+0
* Rebalance slingsNicholas Feinberg2014-07-093-4/+4
* Replace potions of paralysis with potions of cancellation.Shmuale Mark2014-07-063-4/+3
* Remove potions of strong poison.Shmuale Mark2014-07-061-1/+1
* Despoilerify evilmike_haunted_forestNicholas Feinberg2014-07-051-8/+8
* Unspoil the spider room in evilmike_haunted_forest (minmay)Neil Moore2014-07-051-5/+5
* Remove Big fish from vaultsreaverb2014-07-017-26/+17
* Rename the 'can_overwrite' vault tag to 'overwrite_floor_cell'.Vsevolod Kozlov2014-06-283-3/+3
* nicolae vaults (#8745).Steve Melenchuk2014-06-271-0/+76
* Clean up a lua function to count altars for Temple vaults.gammafunk2014-06-241-7/+10
* Add a no_exits tag to two Tar vaultsgammafunk2014-06-241-2/+2
* Use the proper sling ego in a Geh vaultgammafunk2014-06-241-1/+1
* De-rune a vault.Shmuale Mark2014-06-231-4/+2
* Clean up hall_of_Zot .des a tiny bit (gammafunk)reaverb2014-06-221-1/+1
* Better layout type namesinfiniplex2014-06-222-2/+2
* Enhance inter-species cooperationNicholas Feinberg2014-06-191-5/+9
* Promote inter-species cooperationNicholas Feinberg2014-06-191-0/+19
* Pre-identify fixed items in a vaultNicholas Feinberg2014-06-181-1/+1
* Replace randomly-generate teleport traps with 1-shot versionsNicholas Feinberg2014-06-175-6/+6
* Remove pulsating lumps.Shmuale Mark2014-06-174-27/+5
* Remove brown oozes.Shmuale Mark2014-06-173-8/+8
* Absolve minmay of his temple-vault-making sinsNicholas Feinberg2014-06-161-18/+0
* Update a few vaults to use torpor snailsNicholas Feinberg2014-06-151-2/+2
* Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)reaverb2014-06-152-4/+4
* Ghost crabs (PleasingFungus, floatingatoll).Shmuale Mark2014-06-131-1/+2
* Combine the frost/flame and freezing/flaming brands.Shmuale Mark2014-06-103-4/+4
* Re-extrafiy bh_autumn_forest_stairs.Steve Melenchuk2014-06-091-1/+1
* Reduce bh_autumn_forest_stairs appearancesreaverb2014-06-091-1/+2
* Remove giant fireflies.Shmuale Mark2014-06-091-21/+4
* Remove Hall of Bladesreaverb2014-06-071-185/+4
* Some vaults from Cheibrodos (#8638)gammafunk2014-06-053-0/+226
* Fix player location check in trap vaults (#8646)Neil Moore2014-06-041-2/+3
* Modify the vaults which use to have giant slugs a little more.reaverb2014-06-031-4/+4