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Commit message (
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)
Author
Age
Files
Lines
*
Temporarily disable layout_onion_city in Elf
Nicholas Feinberg
2014-08-06
1
-8
/
+2
*
Tag branch entry portal vaults with no_exits (PleasingFungus, |amethyst).
Steve Melenchuk
2014-07-30
1
-1
/
+1
*
Standardize forbiddance of very small maps
infiniplex
2014-07-25
5
-14
/
+49
*
Formatting Fixes
reaverb
2014-07-24
1
-9
/
+9
*
Added Elf variant to loops layouts
infiniplex
2014-07-24
1
-48
/
+206
*
Rework layout_gehenna_lava_caves
infiniplex
2014-07-23
1
-8
/
+34
*
Move Gehenna building generation to theme.lua
infiniplex
2014-07-23
1
-35
/
+1
*
Remove the old version of layout_overlapping_boxes
reaverb
2014-07-23
1
-58
/
+0
*
A new layout for Dis by infiniplex
gammafunk
2014-07-23
1
-0
/
+62
*
Don't place uniques in Blade
Chris Campbell
2014-07-22
1
-13
/
+13
*
A new diamond mine layout for Orc by infiniplex
gammafunk
2014-07-21
1
-0
/
+215
*
Don't spawn over 500 fruit in a vault
Nicholas Feinberg
2014-07-11
1
-10
/
+2
*
Rebalance slings
Nicholas Feinberg
2014-07-09
1
-5
/
+6
*
Remove potions of strong poison.
Shmuale Mark
2014-07-06
2
-3
/
+3
*
Remove Big fish from vaults
reaverb
2014-07-01
1
-5
/
+4
*
Rename the 'can_overwrite' vault tag to 'overwrite_floor_cell'.
Vsevolod Kozlov
2014-06-28
1
-1
/
+1
*
Enable the forest layout for Forest until a major version change
gammafunk
2014-06-24
1
-2
/
+4
*
Update layout_regular_city and add to Lair
infiniplex
2014-06-22
1
-36
/
+54
*
Update and enable layout_cocytus_water_paths
infiniplex
2014-06-22
1
-13
/
+22
*
Better layout type names
infiniplex
2014-06-22
7
-36
/
+36
*
A city layout from infiniplex (#8565).
Steve Melenchuk
2014-06-19
1
-11
/
+181
*
Update layout weights and placement (#8610)
infiniplex
2014-06-18
10
-101
/
+223
*
Replace brown oozes in jelly special rooms (MarvinPA).
Shmuale Mark
2014-06-18
1
-1
/
+1
*
De-rune a vault.
Shmuale Mark
2014-06-17
1
-1
/
+2
*
Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)
reaverb
2014-06-15
1
-2
/
+2
*
A new Pandemonium layout by infiniplex (#8632)
gammafunk
2014-06-06
1
-0
/
+550
*
Remove Giant Slugs
reaverb
2014-06-01
1
-1
/
+1
*
Remove darts from vaults.
Shmuale Mark
2014-05-30
1
-3
/
+3
*
Update vault tags for new layout classification system:
reaverb
2014-05-30
5
-18
/
+18
*
Gave some layouts more descriptive names
infiniplex
2014-05-30
4
-16
/
+33
*
Updated all layouts to use new layout type system
infiniplex
2014-05-30
7
-64
/
+94
*
Standardized layout header format
infiniplex
2014-05-29
8
-125
/
+290
*
Unbreak layout_falls_marsh.
Steve Melenchuk
2014-05-26
1
-3
/
+3
*
Removal of old food types in vaults.
Shmuale Mark
2014-05-26
1
-45
/
+39
*
Disable layout_big_grid
reaverb
2014-05-22
1
-1
/
+1
*
Rename honeycombs royal jellies (PleasingFungus).
Shmuale Mark
2014-05-21
2
-6
/
+6
*
Remove royal jellies
reaverb
2014-05-21
2
-6
/
+5
*
More improvements to layout_onion_interference.
Steve Melenchuk
2014-05-20
1
-8
/
+17
*
Re-enable layout_onion_interference after a lot of rewriting.
Steve Melenchuk
2014-05-20
1
-88
/
+26
*
Some adjustments to Snake layout_concentric_octagons.
Steve Melenchuk
2014-05-16
1
-2
/
+14
*
Some experimental variability in layout_big_octagon.
Steve Melenchuk
2014-05-16
1
-43
/
+73
*
Remove branded large rocks and missiles of returning from a shop vault
Chris Campbell
2014-05-16
1
-11
/
+5
*
Make mini_float the default; add a no_exits tag instead.
Steve Melenchuk
2014-05-15
2
-2
/
+2
*
Remove plague shamblers.
Shmuale Mark
2014-05-14
1
-1
/
+1
*
Don't let some uniques place in Tomb
Chris Campbell
2014-05-14
1
-5
/
+5
*
Remove some references to Crypt:4-5 in unique placement
Chris Campbell
2014-05-14
1
-2
/
+2
*
Some experimental changes to layout_rooms.
Steve Melenchuk
2014-05-12
1
-11
/
+69
*
Remove random loot rooms from layout_roguey and layout_city.
Steve Melenchuk
2014-05-12
1
-54
/
+2
*
Re-weight some Elf layouts (infinplex).
Steve Melenchuk
2014-05-12
3
-7
/
+7
*
Added geoelf layout generator
infiniplex
2014-05-12
1
-0
/
+541
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