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* Update documentation for 0.4.j-p-e-g2008-07-081-2/+2
* Bug 1999903: A labyrinth could be generated with two exits and twozelgadis2008-07-021-1/+1
* Added missing labyrinth minotaur (uru).dploog2008-06-141-51/+51
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-7/+7
* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...dshaligram2007-12-301-8/+11
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-271-22/+35
* Removed secret door from lab exit.dshaligram2007-12-271-1/+1
* [1852499] Fixed buggy lab vault, mutation assert.dshaligram2007-12-171-1/+0
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
* Vault fixes + applied bobbens' levdes.vim water-colour patch.dshaligram2007-10-291-2/+2
* Repairing levels for trunk. Whoops...j-p-e-g2007-10-281-1/+1
* Changed vaults (dploog).j-p-e-g2007-10-281-66/+37
* Trowel card now picks vaults tagged "trowel_portal".dshaligram2007-10-261-1/+1
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-271-14/+14
* Allow Pandemonium lesser demon vaults and labyrinth entrances tozelgadis2007-09-271-1/+1
* [1767432] Fixed labyrinth with sealed exit.dshaligram2007-08-041-0/+3
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-2/+5
* Map updates (David).dshaligram2007-07-221-4/+5
* Updated level-design.txt.dshaligram2007-07-211-0/+11
* Vault collision checks were still assuming rectangles, fixed.dshaligram2007-07-081-0/+15
* Dropped weight of the crueler minotaur vaults, removed minotaurs from thedshaligram2007-07-081-19/+5
* Moved hellmouths back to hells.des after discussions with David.dshaligram2007-07-011-3/+3
* Level updates collated by David.dshaligram2007-07-011-0/+344