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* Commit to 0.5 the new fog generator vaults (by Lemuel) that don't rely on sta...evktalo2009-07-151-6/+69
* Fix [2612149]: killing the Royal Jelly after drawing Vitrificationharanp2009-02-181-1/+1
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-5/+29
* Added Enne's Shoal ruins.dploog2009-01-201-0/+89
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-79/+97
* Describe the rock walls of the Slime Pit as "slime covered rock wall".zelgadis2008-12-301-0/+7
* General vault improvement (Eino):dploog2008-12-111-78/+22
* Make the royal jelly's name and pronoun come out right now that it's a unique.zelgadis2008-12-041-1/+1
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-011-4/+5
* Don't apply Swamp rock fixup inside vaults.dshaligram2008-11-271-53/+37
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-191-2/+1
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-12/+12
* Update of the level making guide. Replaced all FLAGS by TAGS.dploog2008-11-181-5/+4
* Added vaults (Eino).dploog2008-11-171-1/+36
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-75/+102
* Slightly more Snorg protection in a Lair entry vault.dploog2008-09-031-5/+5
* Made Slime:6 chamber jellies more rare.dploog2008-06-051-0/+1
* The royal jelly's death triggers wall change even if it is off-level. Also fi...dshaligram2008-04-011-33/+1
* Slime:6 teleport control is enabled even if you kill the royal jelly off-leve...dshaligram2008-04-011-1/+1
* Move Slime:6 wall change to lair.des Lua. The slimy rune is now guaranteed.dshaligram2008-03-311-1/+30
* Map and help cleanup (dpeg).dshaligram2008-02-021-32/+73
* New Zot levels, courtesy Lemuel (David).dshaligram2008-01-121-0/+1
* First part of .des changes (courtesy of David). These should bej-p-e-g2007-12-271-4/+4
* Fixed maps not loading because monster name cache was initialised only after ...dshaligram2007-12-071-1/+0
* Repairing levels for trunk. Whoops...j-p-e-g2007-10-281-1/+1
* Changed vaults (dploog).j-p-e-g2007-10-281-12/+8
* New vaults, courtesy bobbens.dshaligram2007-10-101-3/+3
* Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.dshaligram2007-10-061-0/+104
* Reintroduced Slime:6 royal-jelly-death marker.dshaligram2007-09-281-1/+2
* Adding allow_dup tags to several vaults. (David)j-p-e-g2007-09-281-2/+3
* Bumped piety cost for brothers-in-arms and greater healing.dshaligram2007-09-271-0/+4
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-271-2/+2
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-1/+6
* A couple level.des changes. (David)j-p-e-g2007-09-101-7/+7
* [1771495] Fruit tree minivaults did not substitute placeholder a with floor,dshaligram2007-08-101-0/+2
* Modified lair.des (dpeg)j-p-e-g2007-08-041-4/+5
* Map updates (David).dshaligram2007-07-221-16/+101
* New temple, oklob Lair entry and random vaults. (David)dshaligram2007-07-181-33/+22
* Fixed dummy Lair entry (Eino).dshaligram2007-07-181-2/+2
* Beogh balancing:dshaligram2007-07-121-40/+40
* Map cleanup (Eino).dshaligram2007-07-111-2/+153
* Changed Shoal huts (David). More improvements welcome.haranp2007-07-091-16/+24
* Level and database text update (David).dshaligram2007-07-071-5/+39
* Fix level compiler to validate PLACE: declarations.dshaligram2007-07-061-4/+4
* Level updates collated by David.dshaligram2007-07-011-0/+608