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* Some vault tweaks (Mu).Jude Brown2009-12-311-1/+1
| | | | | | | | | | Hourglass is supposed to look like an hourglass, with the gold in the bottom, hence it should have the no_hmirror tag (it already has no_rotate). Likewise, with the glyph change of giant cockroaches, the special (low-chance) 'C/crawl' starting vault would occasionally read 'C/crswl'. Removed the giant cockroach from the moster list.
* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-2/+2
| | | | | | This brings it in line with all the other "drake" monsters: "swamp drake", "death drake", etc. I don't believe this change is contentious, and I hopefully haven't broken tiles build.
* Un-hyphenate ogre-mage, for consistency with other mage types.David Lawrence Ramsey2009-11-061-2/+2
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* Great new vaults (Neil Middleton).David Ploog2009-10-221-0/+107
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* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
* Two more instances of deprecated R glyphs in maps (Eino).dploog2009-06-281-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10067 c06c8d41-db1a-0410-9941-cceddc491573
* Improve rat nest vault (poop).dploog2009-05-101-4/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9756 c06c8d41-db1a-0410-9941-cceddc491573
* Apply evktalo's patch in [2586241]: Update level_design.txt and tweak dolorous2009-02-141-3/+3
| | | | | | | .des files. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9078 c06c8d41-db1a-0410-9941-cceddc491573
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock ↵ennewalker2009-01-201-0/+1
| | | | | | | | | | | tiles. Most vaults with COLOUR tags now also use FTILE/RTILE. FLOORCOL, ROCKCOL, FLOORTILE, and ROCKTILE have been renamed to LFLOORCOL, LROCKCOL, LFLOORTILE, and LROCKTILE to emphasize the fact that they are a per-level setting (similar to LFLAGS) and to disambiguate them from COLOUR/FTILE/RTILE. This change also fixes green water not appearing green outside of the sewers and vaults (like the ice cave) not getting their default tiles set appropriately due to a recent change. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8615 c06c8d41-db1a-0410-9941-cceddc491573
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-5/+6
| | | | | | | | | I had to comment out the line set_random_mon_list in icecave.des because that gave an error "Too many arguments" and I couldn't find any example where it was already used. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8356 c06c8d41-db1a-0410-9941-cceddc491573
* General vault improvement (Eino):dploog2008-12-111-49/+12
| | | | | | | | | | | * remove obsolete mention of padding ORIENT:east etc vaults in level_design.txt * remove some of such paddings from vaults * some other general cleanup of vault files * slight changes to some vaults * two new vaults (gargoyle_guard in float.des, rats_and_rats_again in mini.des) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7811 c06c8d41-db1a-0410-9941-cceddc491573
* Repair of medium_gnoll_camp (Eino).dploog2008-12-011-774/+624
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7713 c06c8d41-db1a-0410-9941-cceddc491573
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number ↵dshaligram2008-11-191-3/+3
| | | | | | used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
* Proper CHANCEs for Eino's bear vaults.dploog2008-11-191-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7499 c06c8d41-db1a-0410-9941-cceddc491573
* Added vaults (Eino).dploog2008-11-171-0/+54
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7457 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-30/+53
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7292 c06c8d41-db1a-0410-9941-cceddc491573
* Made Castle D:3-27 (instead of 2).dploog2008-07-131-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6525 c06c8d41-db1a-0410-9941-cceddc491573
* Some changes to vaults, mostly adding patrolling tags.dploog2008-06-131-9/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5785 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed depth-conditionals for lemuel_castle.dshaligram2008-04-201-5/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4415 c06c8d41-db1a-0410-9941-cceddc491573
* The level-builder now enforces the constraint that every contiguous region ↵dshaligram2008-04-101-2/+2
| | | | | | on a level must include at least one stair (ekiM). This guarantee does not apply to areas inside vaults (the builder assumes vault-designers are sane) and does not apply to certain branches (Swamp, Shoals, the branches of Hell), or the non-Dungeon areas (Abyss, Pan, Bazaars). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4169 c06c8d41-db1a-0410-9941-cceddc491573
* Added many vaults, mainly by Eino and Lemuel.dploog2008-03-071-0/+123
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3535 c06c8d41-db1a-0410-9941-cceddc491573
* Map and help cleanup (dpeg).dshaligram2008-02-021-58/+53
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3384 c06c8d41-db1a-0410-9941-cceddc491573
* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, ↵dshaligram2007-12-301-0/+37
| | | | | | | | | bobbens, zaba. Fixed level lexer to handle DOS-style line endings in .des files on Unix. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3159 c06c8d41-db1a-0410-9941-cceddc491573
* First part of .des changes (courtesy of David). These should bej-p-e-g2007-12-271-1/+1
| | | | | | | | | | | | safe, and I'll have a look into the other diffs right away. What he did: - replace granite statue with glass walls - correct mistakes - add information git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3116 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3076 c06c8d41-db1a-0410-9941-cceddc491573
* Repairing levels for trunk. Whoops...j-p-e-g2007-10-281-2/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2642 c06c8d41-db1a-0410-9941-cceddc491573
* Changed vaults (dploog).j-p-e-g2007-10-281-3/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2639 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed level that was breaking trunk.dshaligram2007-10-151-2/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2476 c06c8d41-db1a-0410-9941-cceddc491573
* All vaults are now "uniq" (one-use-per-game) by default. Vaults that wantdshaligram2007-09-261-19/+3
| | | | | | to be reused must be tagged "allow_dup". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2213 c06c8d41-db1a-0410-9941-cceddc491573
* A couple level.des changes. (David)j-p-e-g2007-09-101-123/+18
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2065 c06c8d41-db1a-0410-9941-cceddc491573
* Item class name is now "jewellery", not "jewelry" for consistency (David).dshaligram2007-08-091-1/+1
| | | | | | | Added &O command to show the number of turns used by explore to fully-explore the (reachable areas of) the current level. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1983 c06c8d41-db1a-0410-9941-cceddc491573
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-1/+1
| | | | | | KFEAT: feature names are now as in the dungeon_feature_type enum. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1930 c06c8d41-db1a-0410-9941-cceddc491573
* [1756807] Rock stairs officially renamed to escape hatches.dshaligram2007-07-231-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1913 c06c8d41-db1a-0410-9941-cceddc491573
* Map updates (David).dshaligram2007-07-221-141/+92
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1906 c06c8d41-db1a-0410-9941-cceddc491573
* New temple, oklob Lair entry and random vaults. (David)dshaligram2007-07-181-60/+199
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1895 c06c8d41-db1a-0410-9941-cceddc491573
* Adjusted depths for various vaults.dshaligram2007-07-111-8/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1841 c06c8d41-db1a-0410-9941-cceddc491573
* Map cleanup (Eino).dshaligram2007-07-111-2/+76
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1840 c06c8d41-db1a-0410-9941-cceddc491573
* Superior minivault handling. Minivaults without floor padding are finallydshaligram2007-07-091-1/+1
| | | | | | | | | supported (see mines4_lemuel for an example). Set default depth to D:a-b in all .des files. Random vaults that want to live in a non-main-dungeon branch must explicitly specify this in a DEPTH: line. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1823 c06c8d41-db1a-0410-9941-cceddc491573
* Level and database text update (David).dshaligram2007-07-071-38/+33
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1786 c06c8d41-db1a-0410-9941-cceddc491573
* Level updates collated by David.dshaligram2007-07-011-0/+1046
Fixed DEPTH: not being read correctly, added more map validation. Increased attack speed of ice statues. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1704 c06c8d41-db1a-0410-9941-cceddc491573