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path: root/crawl-ref/source/dat/vaults.des
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* Vault:8 fix (sorear).dploog2008-03-161-1/+1
* Map and help cleanup (dpeg).dshaligram2008-02-021-12/+17
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-271-19/+15
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
* Changed vaults (dploog).j-p-e-g2007-10-281-1/+0
* Updated Vault:8 map for new Kfoo behaviour.dshaligram2007-10-061-0/+1
* Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.dshaligram2007-10-061-306/+2
* * Fixed Vault:8 level being generated with no rune (cbus).dshaligram2007-09-251-1/+1
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+5
* A couple level.des changes. (David)j-p-e-g2007-09-101-38/+29
* Map updates (David).dshaligram2007-07-221-2/+2
* Level updates collated by David.dshaligram2007-07-011-2500/+558
* Allow decorative minivaults in labyrinths (tagged "lab"). Minotaur minivaultsdshaligram2007-06-251-3/+61
* Allow minivaults tagged "lab" to be used for labyrinth exits.dshaligram2007-06-211-0/+45
* Changed the new vaults to minivaults since they're excellent minivaultdshaligram2007-06-051-69/+68
* New vaults.dshaligram2007-06-051-2/+71
* [1728875] Fixed monsters not being drawn until one turn after being generated.dshaligram2007-06-031-0/+2
* Added new orc entries and vaults (Lemuel).dshaligram2007-05-281-0/+106
* Updated level-design.txt.dshaligram2007-05-101-21/+20
* Added Lemuel's mines minivaults.dshaligram2007-05-091-14/+137
* Moved entry vaults and branch entries into their own .des files.dshaligram2007-05-071-4372/+1
* Updated levels (David).dshaligram2007-05-071-30/+31
* Extensive map randomisation (David).dshaligram2007-05-011-625/+434
* Better handling for mimics in .des files, fixed guardian naga minivault.dshaligram2007-04-291-6/+8
* Fixed source to build on Linux. Should still build on Mac OS, but this isdshaligram2007-04-201-2/+2
* Temple entry vaults and more vaults and minivaults (Lemuel).dshaligram2007-04-141-0/+112
* Added ice statues.dshaligram2007-04-091-39/+4
* Updated build instructions for DOS, Windows, Linux.dshaligram2007-04-051-481/+606
* Added new minivault (David).dshaligram2007-03-281-0/+26
* Added a mention of option alises to crawl_options.txt.dshaligram2007-03-281-0/+2
* Updated levels (David).dshaligram2007-03-281-15/+21
* More vaults (Erik) and Snake:5 level (David).dshaligram2007-03-271-0/+53
* Allow SHUFFLE: and SUBST: to be mixed freely; they will be applied in order ofdshaligram2007-03-271-4/+4
* Added dummy minivault for shallow depths.dshaligram2007-03-191-1/+12
* Added explicit exit point to vault.dshaligram2007-03-191-1/+1
* Minitomb was not being connected to the rest of the level, fixed.dshaligram2007-03-191-0/+1
* New vaults and minivaults (Erik and David).dshaligram2007-03-121-0/+143
* Added KFEAT:, KITEM: and KMONS: map directives to allow placing specificdshaligram2007-03-121-3/+59
* Added dummy vault to prevent too much repetition of the early-game vaults (wedshaligram2007-03-081-0/+21
* Moved RatsNest vault to D:4-8 (Erik). We still need some sort of dummy vault todshaligram2007-03-081-4/+5
* Updated Elf:7 levels (David).dshaligram2007-03-051-1/+96
* SYMBOL: is now obsolete in maps, replaced by SUBST:dshaligram2007-02-201-13/+41
* Updated entry vaults (David).dshaligram2007-02-191-1361/+2435
* Updated .des files (David).dshaligram2007-02-131-61/+83
* [1638394] Added support for portal vaults.dshaligram2007-02-071-1/+1
* Dungeon builder now guarantees a path between { and one of )]}> on D:1, exceptdshaligram2007-02-051-0/+2
* Don't allow very long entry vaults to be rotated, because they cut off parts ofdshaligram2007-02-051-0/+1
* Allow vaults to ask for a monster to be generated awake (generate_awake tag).dshaligram2007-01-291-3/+3
* More entry vaults from David.dshaligram2007-01-251-0/+176
* More entry vaults (Lemuel).dshaligram2007-01-251-0/+94