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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6540 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6536 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6532 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6522 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6494 c06c8d41-db1a-0410-9941-cceddc491573
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Now how do I change the properties to native again?
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6465 c06c8d41-db1a-0410-9941-cceddc491573
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Apply recent commits.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6458 c06c8d41-db1a-0410-9941-cceddc491573
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Change inscription prompt to work as intended by David, after all. :)
Make manuals use a reading counter (plus2) that is initialized with
3 + random2(15). Once it reaches 0, the manual crumbles to dust.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6443 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6442 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6441 c06c8d41-db1a-0410-9941-cceddc491573
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A few fixes to starting equipment and skills.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6440 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6439 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6412 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6407 c06c8d41-db1a-0410-9941-cceddc491573
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Also: Some of the abilities don't have any descriptions yet, so if
anyone has an idea, please add some. (Even bland one-liners are better
than "has no description yet" but I've run out of ideas and am not even
sure what most of the remaining ones do.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6404 c06c8d41-db1a-0410-9941-cceddc491573
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and can be formatted to the correct width later.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6396 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6386 c06c8d41-db1a-0410-9941-cceddc491573
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Also add a key to some kind of butchering help (may need tweaking) and
'b' is yet another synonym for 'c' but will allow Vampires to butcher
a corpse they'd otherwise bottle. This only works while the prompt is
given, i.e. if always_confirm_butcher is false Vampires will
automatically attempt to bottle the blood in a single corpse (unless
that is impossible, in which case they'll butcher it instead).
Also fix corpses sometimes not being destroyed when drained by a
Vampire. (Big oops!)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6366 c06c8d41-db1a-0410-9941-cceddc491573
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full screen width rather than 72 columns (we are using the full screen
for all Crawl ASCII output anyway). For some reason, this addresses
2009023. (Markus again)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6365 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6364 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6343 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6341 c06c8d41-db1a-0410-9941-cceddc491573
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Made the description of royal jelly (the item) the same as that for the
monster. Note that the descriptions for the bazaars (flickering or not)
are evasive: I was unable to access them in /?f.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6332 c06c8d41-db1a-0410-9941-cceddc491573
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minotaurs because vault labyrinth_trapped_2 was tagged as an extra
lab mini-vault rather than a vault with a minotaur and an exit.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6326 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6305 c06c8d41-db1a-0410-9941-cceddc491573
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hardcoding it.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6296 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6280 c06c8d41-db1a-0410-9941-cceddc491573
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mark skeletal dragons' genus as "dragon", so they are affected by dragon
slaying.
Add several more descriptions for various abilities. Please feel free to
correct or add anything.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6261 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6246 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6224 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6223 c06c8d41-db1a-0410-9941-cceddc491573
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level_design.txt.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6222 c06c8d41-db1a-0410-9941-cceddc491573
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(as well as when praying at an altar) and when searching the database.
Texts might need to be tweaked a bit but it's a *huge* improvement.
(Thanks to whoever had that idea!)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6216 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6134 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6131 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6128 c06c8d41-db1a-0410-9941-cceddc491573
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sacrifices.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6117 c06c8d41-db1a-0410-9941-cceddc491573
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followers from passing out, though the chance eventually reaches 100%.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6084 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6070 c06c8d41-db1a-0410-9941-cceddc491573
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remove the need to search for secret doors.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6056 c06c8d41-db1a-0410-9941-cceddc491573
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actual monster versus looking it up via "?/".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6035 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6033 c06c8d41-db1a-0410-9941-cceddc491573
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Change S_SHOUT -> S_SILENT for orbs of fire and moths of wrath.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5998 c06c8d41-db1a-0410-9941-cceddc491573
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Space allowing, differentiate between hydras with different numbers of
heads in the monster list. (This is probably only interesting in the
Swamp.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5993 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5980 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5975 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5960 c06c8d41-db1a-0410-9941-cceddc491573
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ability menu (a!) Currently only contains descriptions for Zin, TSO
and "Renounce Religion".
Also, now I'm worried that players might accidentally press '?' instead
of '!' and then apply an ability when they only wanted to read its
description. (Of course, with some of them you can opt out, e.g. because
they need targeting, but for others it's a real problem.)
There must be a good solution around somewhere.
Abilities are not (yet) searchable in the database.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5958 c06c8d41-db1a-0410-9941-cceddc491573
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in the database. Apply Zaba's patch to view skills from the skill menu
('m'). The melee, ranged and magic skills currently only have really
generic descriptions shamelessly copied from the tutorial. There's a
front end function get_skill_description that appends extra information
like what types of unarmed attacks the current character is capable of
(kicking, clawing, punching, ...)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5955 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5919 c06c8d41-db1a-0410-9941-cceddc491573
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