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* Slight changes to bazaars. (Reduces chances of the smaller vaults, anddploog2008-06-221-5/+9
* Give a different description of dancing weapons when examining anzelgadis2008-06-221-1/+7
* Modify an entry vault. Fixes 1999615.dploog2008-06-221-1/+1
* Add a few more ability descriptions.j-p-e-g2008-06-201-11/+27
* Update tutorial information for the 'm' and 'a' screens.j-p-e-g2008-06-191-4/+8
* Added some description for religious abilities.dploog2008-06-191-7/+13
* Make named Pan lords patrolling.dploog2008-06-191-4/+4
* Added more skill descriptions.dploog2008-06-181-8/+33
* Add the framework for descriptions for abilities to be read from thej-p-e-g2008-06-182-1/+351
* Outsource the tutorial descriptions of skills, and make them searchablej-p-e-g2008-06-181-0/+256
* Changed Trog texts slightly. This addresses one half of BR 1995487. dploog2008-06-171-3/+2
* Fix randart jewellery always named "of Bugginess".j-p-e-g2008-06-161-0/+5
* Fix BR 1994194: added spell description for Petrify. Wording may be odd.dploog2008-06-151-0/+6
* Add one more entry.dolorous2008-06-141-0/+3
* Add a few more randart weapon name entries.dolorous2008-06-141-1/+5
* Added missing labyrinth minotaur (uru).dploog2008-06-141-51/+51
* * Add a prompt when attacking monsters with an inappropriate weapon orj-p-e-g2008-06-141-1/+1
* Bug 1992619: if the player hit '>' on a labyrinth entracnce right before itzelgadis2008-06-141-0/+9
* Added another Temple map (Zaba).dploog2008-06-131-1/+25
* Implement FR 1928421: let Snorg go berserk!j-p-e-g2008-06-131-1/+1
* Fix 1992604: monster_los asserting for positions out of bounds.j-p-e-g2008-06-132-5/+5
* Some changes to vaults, mostly adding patrolling tags.dploog2008-06-134-61/+69
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-1/+1
* Made the trolls under the bridge patrol. We might want to do the same fordploog2008-06-132-6/+4
* Changed "plastic amulet" to "graven amulet".dploog2008-06-121-1/+1
* While for the appearance of randart weapons and armour you can justzelgadis2008-06-121-12/+142
* Add minor cosmetic fixes.dolorous2008-06-111-2/+4
* Integrate recent changes to the butchering function, and add commenting. j-p-e-g2008-06-101-45/+33
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-0/+65
* Restore capability of lua scripts to change autopickup behaviour sozelgadis2008-06-101-1/+37
* Remove pickup.lua.j-p-e-g2008-06-091-125/+0
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-7/+7
* Bug 1948750: The lua function item.name() now returns by default nameszelgadis2008-06-063-8/+8
* Slight changes to fog generator descriptions.dploog2008-06-061-4/+7
* For default shouts like __SHOUT say which monster is shouting if thezelgadis2008-06-061-12/+66
* Capitalize entry.dolorous2008-06-051-1/+1
* Made Slime:6 chamber jellies more rare.dploog2008-06-052-0/+5
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-0/+2
* Add miscellaneous minor fixes.dolorous2008-06-051-2/+2
* Changed one temple entry.dploog2008-06-041-3/+2
* For stash searching, annotate dropped items with {dropped} ifzelgadis2008-06-041-1/+11
* A first attempt at making fog cloud size build up over time.zelgadis2008-06-022-22/+86
* Add an entry to randart weapons' "evil stuff".dolorous2008-06-021-0/+2
* Tweak one outsourced weapon noise to match its miscellaneous equivalent.dolorous2008-06-021-1/+1
* Add minor cosmetic fix.dolorous2008-06-011-1/+1
* Restore the "of the Skies" randart name.dolorous2008-06-011-0/+16
* Add another player ghost message.dolorous2008-06-011-0/+3
* Remove more unneeded blank lines.dolorous2008-06-015-56/+8
* Remove more unneeded blank lines.dolorous2008-06-0111-187/+1
* Fix typo.dolorous2008-06-011-1/+1