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Commit message (Expand)AuthorAgeFilesLines
* allow iterating over branches in a non-enum order (8742)Jesse Luehrs2014-08-021-11/+9
* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Fix mapstat status outputgammafunk2014-07-151-0/+1
* Clean up the failure handling of mapstat and objstatgammafunk2014-07-151-14/+16
* Add min, max, and standard deviation to objstat number fieldsgammafunk2014-07-151-0/+2
* Record objects for objstat after the level builder has completedgammafunk2014-07-121-3/+22
* Include veto reasons in mapstat.log.Neil Moore2014-07-011-1/+18
* Properly handle map build failures in objstatgammafunk2014-06-251-1/+12
* Fix objstats for rods, misc. items, corpseless monsters, and mimicsgammafunk2014-06-251-0/+3
* objstat: Item and monster generation statisticsgammafunk2014-06-251-31/+32
* Print some informative messages when running -mapstatgammafunk2014-06-251-9/+20
* Some cleanups to mapstat codegammafunk2014-06-251-73/+67
* Clean up the mapstat function names and variablesgammafunk2014-06-241-77/+77
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-4/+4
* Don't crash when mapstat vault statistics generation is slow.Neil Moore2014-04-041-0/+3
* Purge some references to Forest.Shmuale Mark2014-03-031-0/+2
* Revert "Replace `mprf(ch, s)` with `mpr(s, ch)`"Adam Borowski2013-11-291-1/+1
* Replace `mprf(ch, s)` with `mpr(s, ch)`Chris Oelmueller2013-11-281-1/+1
* Replace `mprf(s)` with `mpr(s)`Chris Oelmueller2013-11-281-1/+1
* Don't allocate pointless iterators.Adam Borowski2013-11-151-2/+2
* Shorten branch enums.Adam Borowski2013-11-031-2/+2
* Store the entry level for every branch (rather than just depth).Adam Borowski2013-11-021-1/+1
* A new build flag: COLOURED_DUMPS.Adam Borowski2013-10-031-1/+1
* Don't waste electricity for mapstat infinite loops.Adam Borowski2013-10-031-0/+3
* A too ugly to live hack for a mapstat failure.Adam Borowski2013-09-031-0/+8
* Re-roll active Lair/Vaults sub-branches after every mapstat iteration.Adam Borowski2013-09-031-0/+1
* Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-1/+1
* Clear lua dgn.persist between mapstat iterations.Adam Borowski2013-03-271-0/+1
* Allow running --mapstat on only a selection of levels.Adam Borowski2013-03-111-2/+12
* Dump a bad map first, then print a message with MSGCH_ERROR.Adam Borowski2012-10-151-4/+6
* Hush a couple of errors in --mapstat.Adam Borowski2012-10-151-0/+1
* Initialize item desc table in --mapstat.Adam Borowski2012-10-151-0/+1
* Typo fix.Adam Borowski2012-09-031-1/+1
* Merge branch 'master' into glasnostAdam Borowski2012-08-311-41/+42
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| * Use std namespace.Raphael Langella2012-08-261-41/+38
| * Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-0/+4
* | Runed doors.Adam Borowski2012-08-311-0/+13
* | Drop the code for displaying/handling/etc secret doors.Adam Borowski2012-07-111-14/+0
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* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-7/+7
* Fix a --mapstat crash on "acquire foo".Adam Borowski2012-06-071-0/+2
* Fix a --mapstat crash with > 8 octorings.Adam Borowski2012-06-071-0/+4
* Unbreak --mapstat.Adam Borowski2012-06-071-0/+2
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Use branch depth rather than absolute depth as the authoritative one.Adam Borowski2012-01-031-1/+1
* Don't explicitely pass absdepth:branch in the dungeon builder.Adam Borowski2012-01-031-1/+1
* Split the branch data into read-only and mutable parts.Adam Borowski2011-11-041-4/+4
* Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-16/+2
* Fix format string warnings.Adam Borowski2011-07-061-6/+8
* Give magic mapping an uniform shape.Adam Borowski2011-04-141-1/+1
* Merge branch 'unicode'.Adam Borowski2011-04-011-2/+2
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