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* Reduce dependency on travel.hMatthew Cline2009-11-291-0/+1
| | | | | | | | Removed inclusion of travel.h from most .h files to reduce the number of .cc files dependant on it. This involved moving the level_pos declaration to externs.h, moving the flood_find template to it's own header file, and moving two typedefs from travel.h to travel_defs.h because typedefs can't be forward declared (argh).
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
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* Fix map_stat_gen assert.Robert Vollmert2009-11-251-1/+2
| | | | | | magic_mapping was called without center, which caused it to use player position, which was the origin, which caused radius_iterator to not do bounds checking. Now sets center of map.
* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
| | | | Also add a few previously indirect includes.
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
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* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-3/+4
| | | | | | | | map_cell no longer has the field "properties", which has been replaced by the unsigned long array env.pgrid. env.map has been renamed to env.map_knowledge. It should really be moved into player.
* Forgot to include some include filesMatthew Cline2009-11-061-0/+12
| | | | Didn't check compilation with DEBUG_DIAGNOSITCS (oops)
* Split up debug.ccMatthew Cline2009-11-061-0/+475