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* Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+4
* Fix a monster_type misbuild with clang-3.3.Adam Borowski2013-04-261-1/+1
* Produce some more info on DNGN_UNSEEN validation failures.Adam Borowski2013-04-101-2/+2
* Remove a comment saying that some asserts are redundant.Adam Borowski2013-04-091-2/+0
* Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-3/+2
* Replace an assert with a more informative error messageDracoOmega2013-03-081-1/+13
* Assert-crash if there's no Pan portal on D:24.Adam Borowski2012-12-011-0/+17
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
* Give descriptive item dumps with DEBUG_FATAL.Adam Borowski2012-10-151-32/+38
* Allow "%"PRI to build in C++11 mode.Adam Borowski2012-08-281-1/+1
* Use std namespace.Raphael Langella2012-08-261-18/+15
* Don't treat "Skybugg" and "Foobola" as buggy.Neil Moore2012-07-231-4/+4
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-1/+1
* A set of assertions for invalid values of grd() and friends.Adam Borowski2012-05-041-0/+32
* Declare an explicit type for colours.Adam Borowski2012-03-131-1/+1
* A temporary speed-up to actor_by_mid().Adam Borowski2012-01-051-0/+10
* Merge branch 'master' into unified_combat_controlRobert Burnham2011-11-161-3/+3
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* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-10-251-5/+5
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| * Fix format string warnings.Adam Borowski2011-07-061-2/+2
| * cppcheck: fix inefficient checking for emptiness.Adam Borowski2011-07-051-3/+3
* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-04-261-5/+4
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| * Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* | Don't capitalize error, diagnostic and wizard messages.Adam Borowski2011-04-181-5/+5
* | Replace DESC_NOCAP_A and DESC_CAP_A with DESC_ARobert Burnham2011-03-251-1/+1
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* Give every monster a globally unique id.Adam Borowski2010-12-251-0/+4
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-24/+24
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-8/+8
* Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-4/+4
* Get rid of more longs and all "%ld"s, new gcc + Windows + them = bad mojo.Adam Borowski2010-07-161-2/+2
* Rename item_def::is_valid() to item_def::defined(). (Enne)Robert Vollmert2010-06-171-3/+3
* Add support for vaults in the Abyss, save vault metadata in the level save.Darshan Shaligram2010-06-061-3/+3
* Replace all strcpy(static_buffer, variable_data) by strlcpy().Adam Borowski2010-03-201-1/+1
* code cleanup: fix #ifdef/#if usage inconsistenciesSteven Noonan2010-02-251-4/+4
* Remove libutil.h from AppHdr.h and include explicitly.Robert Vollmert2010-01-201-0/+1
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Split up debug.ccMatthew Cline2009-11-061-0/+531