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path: root/crawl-ref/source/dbg-util.cc
Commit message (Expand)AuthorAgeFilesLines
* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Fix debug compilationNicholas Feinberg2014-07-271-1/+1
* Allow toggling monster speech diagnostics in &^QNeil Moore2014-07-081-0/+3
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-3/+3
* Allow setting negative or zero base stats with &@ (#7761)Neil Moore2013-11-201-3/+3
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Fix a (marshalled!) infinite leak in the Abyss.Adam Borowski2013-10-241-1/+1
* Put the Generating_Level global into crawl_state.Adam Borowski2013-10-031-1/+1
* Cancel an american speling.Adam Borowski2013-08-241-1/+1
* Add MSG_OK when canceling for various promptsPekka Lampila2013-06-101-1/+2
* Reverse the argument of get_monster_by_name().Adam Borowski2013-06-091-1/+1
* Also list subvault names when listing vault info in wizmodeDracoOmega2013-03-171-2/+17
* A basic interface for manually togging dprf quietness.Adam Borowski2013-01-101-1/+60
* Indentation fixes.Adam Borowski2012-12-051-12/+12
* Increase woefully short buffer for &M and others.Adam Borowski2012-11-131-1/+1
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
* Note the vault and subvaults being placed when a crash happens.Adam Borowski2012-10-151-0/+9
* Fix two crasher bugs when walking long enough in the Abyss.Adam Borowski2012-09-221-22/+3
* Allow "%"PRI to build in C++11 mode.Adam Borowski2012-08-281-2/+2
* Use std namespace.Raphael Langella2012-08-261-10/+9
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-5/+5
* Make feature renames local to a vault rather than the whole level.Adam Borowski2012-07-051-1/+1
* Use mid rather than mindex for constriction.Neil Moore2012-07-041-29/+26
* Remove dur_been_constricted, merge some duplicate code.Neil Moore2012-07-041-3/+0
* Make an error message less spammy and more informative.Adam Borowski2012-06-271-7/+0
* Cut down on transitively including directn.hAdam Borowski2012-06-201-0/+1
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Show absdepth0 on &^E.Adam Borowski2012-04-061-2/+2
* Add a new skill_from_name function.Raphael Langella2012-03-091-13/+10
* added a wizard mode function, wizard_file_input(), that takes a morgue file b...nfogravity2012-03-081-12/+12
* Whitespace fix.Neil Moore2012-01-021-1/+1
* Replace a hardcoded constant in an (approximately) million places.Adam Borowski2011-12-271-1/+1
* Include monster/player constriction info in crash dumps.Neil Moore2011-12-231-0/+45
* Change seen_context from strings to enums, slightly untangle it.Adam Borowski2011-12-051-2/+2
* Remove a number of useless is_invalid_skill() checks.Adam Borowski2011-11-231-3/+0
* Merge branch 'master' into unified_combat_controlRobert Burnham2011-11-161-3/+3
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* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-10-251-12/+8
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| * Get rid of strlwr().Adam Borowski2011-09-071-11/+7
| * cppcheck: fix inefficient checking for emptiness.Adam Borowski2011-07-051-1/+1
* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-04-261-5/+4
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| * Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* | Don't capitalize error, diagnostic and wizard messages.Adam Borowski2011-04-181-4/+4
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* Dump extra vaults properly.Vsevolod Kozlov2010-12-151-24/+19
* Convert env.level_layout_type into std::set<std::string> level_layout_types.Vsevolod Kozlov2010-12-141-1/+2
* Ctrl-mouseclick asks for quantity for drop/pickup.Johanna Ploog2010-12-051-26/+0
* Add a quick and dirty debugging function for where dprf() is of no use.Adam Borowski2010-11-011-0/+20
* Replace int by skill_type whenever possibleRaphael Langella2010-10-271-8/+9
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-4/+4