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* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-2/+2
* Make crash level gen dump not crash on empty vault table.Robert Vollmert2010-08-091-4/+8
* Get rid of more longs and all "%ld"s, new gcc + Windows + them = bad mojo.Adam Borowski2010-07-161-4/+2
* Rename item_def::is_valid() to item_def::defined(). (Enne)Robert Vollmert2010-06-171-1/+1
* Make monster->flags 64 bit.Adam Borowski2010-06-171-2/+4
* [77] Remove temp vault reporting code from mapstat; it did nothing useful and...Darshan Shaligram2010-06-071-19/+0
* Add support for vaults in the Abyss, save vault metadata in the level save.Darshan Shaligram2010-06-061-5/+4
* Use msgwin_get_line for some debug prompts.Robert Vollmert2010-05-141-5/+4
* Remove EOL.Robert Vollmert2010-03-111-31/+31
* make 'game type' an enum rather than a bool, and serialize itJesse Luehrs2010-03-021-1/+1
* Nuke a whole lot of old-style casts, and remove some casts completelyHaran Pilpel2010-01-291-1/+1
* Update includes after the mon-util.h split.Robert Vollmert2010-01-221-0/+1
* Remove libutil.h from AppHdr.h and include explicitly.Robert Vollmert2010-01-201-0/+1
* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
* Make _build_vaults check for collisions by default, should fix minivaults app...Darshan Shaligram2009-12-281-7/+8
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* debug_dump_levgen(): Don't dump arena infoMatthew Cline2009-11-151-0/+3
* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-131-2/+2
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Split up debug.ccMatthew Cline2009-11-061-0/+413