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* Fix 1870427: Max hp misreported if frail and rotted.j-p-e-g2008-07-061-2/+2
* Add still more whitespace fixes.dolorous2008-06-101-4/+4
* Hydras raised from the dead now get the same number of heads as they had when...dshaligram2008-05-051-0/+2
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-2/+2
* Monster list fixes:ennewalker2008-03-241-0/+1
* Add a neutral monster brand (defaulting to darkgrey).j-p-e-g2008-03-211-4/+5
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
* Tiles!ennewalker2008-01-051-0/+28
* Made labyrinths bigger, removed padding around minivaults.dshaligram2007-12-271-1/+1
* Added Sage card, which boosts skill training.haranp2007-11-301-0/+2
* [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff...dshaligram2007-11-091-1/+1
* Fixed broken MHITNOT/MHITYOU, changed handling of DUR_SLOW to be like DUR_HAS...dshaligram2007-11-021-5/+5
* Fixed labyrinth sizes for trunk.dshaligram2007-10-251-1/+3
* Increased max monsters to 350, breaks saves, may be buggy. Incremented save m...dshaligram2007-10-071-1/+1
* First steps toward removing the need for 6-deep rock-wall padding around dung...dshaligram2007-10-061-1/+1
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-0/+1
* Add trap_item_brand that behaves like stair_item_brand.j-p-e-g2007-09-131-1/+2
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-6/+0
* Fixed feature timeout not working right for bazaars.dshaligram2007-07-301-1/+1
* Added rod of venom [1701655]. Redid some braindead staff handling.haranp2007-07-261-2/+0
* Updated level-design.txt.dshaligram2007-07-211-1/+4
* Fixed debug fight simulator.dshaligram2007-07-031-0/+3
* Minor cleanups (especially of Xom code.)haranp2007-07-031-0/+1
* Some more card implementations (resists in Helm, demon summoning.)haranp2007-06-231-1/+1
* Labyrinths get tricoloured walls: rock at the periphery, stone further in, anddshaligram2007-06-221-1/+1
* Basic SIGWINCH handling for Unix. Still needs to handle some cases (resizingdshaligram2007-06-171-1/+2
* Flush macro input buffer when fire command fails (Erik).dshaligram2007-06-081-0/+6
* Added support for Unicode characters in the map display with ncursesw (enableddshaligram2007-06-071-22/+5
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-0/+3
* [1612448] Allow polearm users to attack monster submerged in shallow water.dshaligram2007-06-011-0/+1
* [1603676] Stairs override items on the same square for display purposes ifdshaligram2007-06-011-2/+2
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-0/+4
* Rewrite of item_def::name() (the old itemname()). Much, much cleaner now.haranp2007-04-271-1/+1
* Moth of wrath angering attack was lost in 0.2, reintroduced.dshaligram2007-04-071-0/+2
* [1695733] Fixed buggy cloud crashes.dshaligram2007-04-071-1/+1
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-1/+1
* Cleaned up monster enchantments. Instead of the old enum abuse (ENCH_ABJ_I, II,dshaligram2007-03-211-0/+3
* Added wizmode command to simulate monster vs player combat (&^F).dshaligram2007-03-211-0/+2
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-0/+3
* [1619461] AotG now needs ~800 turns to charge fully, and thedshaligram2006-12-211-1/+1
* Streamlined god-given abilities.haranp2006-12-101-0/+3
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-0/+4
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-12/+131
* Add a metric ton of compiler warnings to the Xcode project, and cleannlanza2006-08-131-1/+1
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+168