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* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-1/+1
* * Allow panlords to have the chaos-branded weapons.j-p-e-g2009-04-131-2/+2
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-28/+28
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-5/+13
* Fix 2726622: untransforming not prompting for safe-inscribed equipmentj-p-e-g2009-04-061-5/+9
* Xom again:j-p-e-g2009-03-281-6/+25
* * For flavour, let Xom laugh himself silly whenever a follower dies.j-p-e-g2009-03-191-5/+7
* Add minor cosmetic fixes.dolorous2009-03-191-19/+22
* Add miscellaneous minor fixes.dolorous2009-03-191-1/+7
* Add still more spacing fixes.dolorous2009-03-151-1/+1
* Add minor cosmetic fixes.dolorous2009-03-151-12/+7
* Per jpeg's suggestion, add a "desecrate orcish remains" conduct for dolorous2009-03-151-0/+15
* Add minor cosmetic fixes.dolorous2009-03-151-16/+24
* Add miscellaneous minor fixes.dolorous2009-03-141-11/+7
* * Call message flush before entering a shop.j-p-e-g2009-03-131-1/+1
* * Rarely, allow randart books to use entirely random names.j-p-e-g2009-03-081-1/+1
* FR [2163236]: Passwall should wake monsters it displaces.haranp2009-03-061-4/+9
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-6/+6
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-10/+9
* Don't pass number of columns to print_formatted_paragraph(), since it alwaysharanp2009-02-041-3/+1
* Give an informative message when stair delays are cancelled.haranp2009-01-301-3/+3
* Fix [2478469]: teleport should stop stair use delays.haranp2009-01-301-3/+4
* Clean up Animate Dead. Also fix messaging.haranp2009-01-301-10/+6
* Fix repeated messages when getting HP/MP restored interrupts withharanp2009-01-251-8/+8
* Force monster movement to keep the monster in LOS immediately after the monsterzelgadis2009-01-231-0/+2
* If a monster surfaces and then submerges again in the same turn then give thezelgadis2009-01-211-0/+4
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-3/+1
* Fix compilation, whoops!j-p-e-g2009-01-171-1/+1
* * Tweak FAQ as suggested in FR 2472030.j-p-e-g2009-01-171-2/+4
* Allow for ESC clearing --more-- until you get control back to work for restingzelgadis2009-01-051-0/+2
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Increase probability of non-decay-based skeleton drops from 25% to 33%. dolorous2009-01-041-4/+4
* Fix inverted logic.dolorous2009-01-041-1/+1
* Add ASSERT(!crawl_state.arena) to a number of places.zelgadis2009-01-031-0/+3
* Add one more skeleton change: Allow vampires' bottling blood from dolorous2009-01-031-1/+4
* Fire an AI_SEE_MONSTER activity interrupt if a non-safe monster un-submergeszelgadis2009-01-031-0/+8
* Add various long-standing skeleton changes, to compensate for their dolorous2009-01-011-8/+10
* Remove erroneously added code chunk (oops).dolorous2009-01-011-1/+1
* Add miscellaneous minor fixes.dolorous2009-01-011-2/+8
* Fix inverted logic (oops).dolorous2009-01-011-1/+1
* Add still more minor cosmetic fixes.dolorous2009-01-011-16/+19
* * Fix charge/enchantment description leaking information aboutj-p-e-g2008-12-301-2/+2
* Fixing tiles slowdowns while resting.ennewalker2008-12-201-1/+2
* * Add sharks. They go into a battle frenzy if they smell blood.j-p-e-g2008-12-081-4/+4
* Tiles performance improvements. redraw() is not needlessly done three times a...ennewalker2008-12-081-0/+5
* Fix bug 2398346: don't record note on identify-by-wearing of mundane armour.zelgadis2008-12-071-6/+2
* Ooops, wasn't actually prompting player for weapon swap if butchery waszelgadis2008-12-021-31/+32
* Changed interrupted butchering behaviour as per Johanna'szelgadis2008-12-021-22/+120
* * Rename beheld -> mesmerised.j-p-e-g2008-12-011-0/+4
* [2123909] Fix Lua macros wasting turns.dshaligram2008-11-261-0/+5