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* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
| | | | This fixes all the instances caught by unbrace.
* Avoid a theoretical divide by zero (floatingatoll, #8415)Neil Moore2014-04-231-1/+4
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* Fix Shoals map connections.Darshan Shaligram2013-02-031-0/+3
| | | | | | Shoals maps used join-the-dots which produces unnatural corridors. Fixed to postprocess the join-the-dots path and update the heightmap around the path to make it look less artificial.
* HangedMan's new Shoals ending.Darshan Shaligram2013-02-031-0/+6
| | | | | | | | Remove Shoals:$ vault placement code that tries to place vaults on islands: the regular minivault placement routine works just as well (probably a little better for lopsided islands). Use spotty connection builder for Shoals vaults.
* Indentation fixes.Adam Borowski2012-12-051-1/+1
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* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
| | | | | | | "File:" is shown in your editor's status bar. "Written by:" was used only for the first person who changed a file. We got git for that now, and pre-DCSS history is so woefully inaccurate it doesn't really matter.
* Clean up brace placement.Robert Vollmert2010-06-171-4/+8
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* Use better islanding for atolls.Darshan Shaligram2010-02-281-1/+10
| | | | | | Instead of clamping radius to max when building an atoll, build atolls as a large-radius island with a caldera of smaller radius. This allows atoll forms to have irregular outlines.
* Experimental level builder changes for Swamp.Darshan Shaligram2010-01-161-25/+11
| | | | The Swamp now gets a border of trees and uses trees instead of walls. Swamp:5 vaults may need tweaking to fit in better.
* Move island-building code from dgn-shoals.cc->dgn-height.cc.Darshan Shaligram2010-01-131-0/+171