| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes all the instances caught by unbrace.
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Shoals maps used join-the-dots which produces unnatural corridors. Fixed to
postprocess the join-the-dots path and update the heightmap around the path to
make it look less artificial.
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Remove Shoals:$ vault placement code that tries to place vaults on islands: the regular
minivault placement routine works just as well (probably a little better for
lopsided islands).
Use spotty connection builder for Shoals vaults.
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"File:" is shown in your editor's status bar.
"Written by:" was used only for the first person who changed a file. We got
git for that now, and pre-DCSS history is so woefully inaccurate it doesn't
really matter.
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Instead of clamping radius to max when building an atoll, build atolls as a
large-radius island with a caldera of smaller radius. This allows atoll forms
to have irregular outlines.
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The Swamp now gets a border of trees and uses trees instead of walls. Swamp:5 vaults may need tweaking to fit in better.
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