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* Don't explicitely pass absdepth:branch in the dungeon builder.Adam Borowski2012-01-031-1/+1
| | | | | There's no support for producing maps for a level you're not on, around half of functions assumed this.
* Split the labyrinth level builder into dgn-labyrinth.cc.Vsevolod Kozlov2011-06-251-0/+6
The rationale is still that this code is pretty isolated, and that dungeon.cc is better when shorter.