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path: root/crawl-ref/source/dgn-overview.h
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* Gozag: Call Merchant.Steve Melenchuk2014-05-071-0/+2
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Use std namespace.Raphael Langella2012-08-261-9/+6
* Store the overview of portal vaults as branches.Adam Borowski2012-06-211-1/+1
* Keep unique annotations on portal levels until the level is deleted.Adam Borowski2012-05-151-1/+1
* Allow annotating portal levels.Adam Borowski2012-05-151-0/+1
* New sub-command in map mode, that allows to annotate levels.Policarpo Caballero2012-03-251-0/+1
* Make a bunch of functions static.Adam Borowski2012-03-071-2/+0
* Remember uniques and ghosts known to be in the Abyss.Adam Borowski2011-09-081-1/+2
* Clear dungeon overview of leftover mimics when a branch is entered.Raphael Langella2011-09-051-0/+1
* Auto-annotate uniques and player ghosts on the overview screenAaron Becker2011-09-051-1/+12
* Make a bunch of functions static or non-existant.Adam Borowski2011-08-171-8/+0
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Color annotations in Overview (Mantis #2741, by argonaut).argonaut2010-10-231-0/+4
* [1980] Clear overview in _reset_game.Darshan Shaligram2010-07-151-0/+2
* Pass a flag instead of checking global state in dgn-overview.Robert Vollmert2010-02-241-1/+1
* rename overmap -> dgn-overview (it's not a map!)Jesse Luehrs2010-02-101-0/+39