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dgn-swamp.cc
Commit message (
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Author
Age
Files
Lines
*
Remove mangroves, make single trees block LOS.
wheals
2014-03-29
1
-2
/
+2
*
Correct missing #include "foo.h" from foo.cc
Samuel Bronson
2013-04-06
1
-0
/
+2
*
Rework process_disconnected_vaults()-related logic for Swamp layouts.
Steve Melenchuk
2012-08-05
1
-3
/
+0
*
Make Swamp levels smaller.
Michael Gagno
2012-07-04
1
-1
/
+1
*
Vary the amount of shallow water in Swamp by depth.
Michael Gagno
2012-07-03
1
-2
/
+2
*
Rename swamp trees to mangroves.
Michael Gagno
2012-07-03
1
-3
/
+3
*
Changes to the Swamp layout.
Michael Gagno
2012-07-03
1
-6
/
+7
*
Use branch depth rather than absolute depth as the authoritative one.
Adam Borowski
2012-01-03
1
-2
/
+2
*
Split trees into trees-on-land and trees-on-water.
Adam Borowski
2011-01-05
1
-3
/
+3
*
Rename 'unforbidden' to 'map_masked' and invert logic accordingly.
Vsevolod Kozlov
2010-12-18
1
-1
/
+1
*
Convert env.level_layout_type into std::set<std::string> level_layout_types.
Vsevolod Kozlov
2010-12-14
1
-1
/
+1
*
Remove old Swamp layout code that was surrounded by #ifdef OLD_SWAMP_LAYOUT.
Vsevolod Kozlov
2010-11-27
1
-39
/
+0
*
Add support for vaults in the Abyss, save vault metadata in the level save.
Darshan Shaligram
2010-06-06
1
-4
/
+4
*
Make the enums for trees use singular form, just like all other features.
Adam Borowski
2010-03-09
1
-3
/
+3
*
code cleanup: fix #ifdef/#if usage inconsistencies
Steven Noonan
2010-02-25
1
-1
/
+1
*
Set build method and layout type for swamp builder.
Darshan Shaligram
2010-01-17
1
-0
/
+3
*
Discard Swamp heightmap after building level so it doesn't get saved and wast...
Darshan Shaligram
2010-01-17
1
-0
/
+1
*
Experimental level builder changes for Swamp.
Darshan Shaligram
2010-01-16
1
-0
/
+108