| Commit message (Expand) | Author | Age | Files | Lines |
* | Apply my latest commits to 0.4. | j-p-e-g | 2008-07-13 | 1 | -7/+20 |
* | Add lm_props.lua and appry recent commits. | j-p-e-g | 2008-07-11 | 1 | -5/+9 |
* | Remove some of my infamous debugging statements (I keep forgetting | j-p-e-g | 2008-07-06 | 1 | -2/+0 |
* | Fix 2011722: Reallow targetting beams such that you may be hit. (There's | j-p-e-g | 2008-07-06 | 1 | -9/+12 |
* | Add spacing fixes. | dolorous | 2008-07-06 | 1 | -1/+1 |
* | Added allow_self_target option, with possible values yes, no, prompt. | haranp | 2008-07-02 | 1 | -3/+6 |
* | Only apply targeting via monster list to spells and such where | j-p-e-g | 2008-07-02 | 1 | -2/+4 |
* | Since there's currently only one type of portal vault (labyrinths are | j-p-e-g | 2008-07-02 | 1 | -1/+2 |
* | Force beams of digging (wand or spell, known or unknown, also /random | j-p-e-g | 2008-06-30 | 1 | -8/+7 |
* | Misc. minor cleanups. (Yes, a huge amount of them but still...) | j-p-e-g | 2008-06-26 | 1 | -6/+6 |
* | Improve targetting via monster list, add a new option to define the | j-p-e-g | 2008-06-25 | 1 | -29/+66 |
* | Apply patch 1952761 by jarpian (wasp): targetting with the monster list. | j-p-e-g | 2008-06-24 | 1 | -5/+131 |
* | Modify quiver to only quiver ammunition explicitly chosen by the player | j-p-e-g | 2008-06-24 | 1 | -3/+10 |
* | Swap '.' and '!' in the targetting interface. | j-p-e-g | 2008-06-22 | 1 | -2/+2 |
* | Remove my stupid debugging mprs (whoops), fix eyes only staring at the | j-p-e-g | 2008-06-17 | 1 | -1/+0 |
* | Fix mephitic cloud allowing no self-targetting. (BR1995505) | j-p-e-g | 2008-06-17 | 1 | -0/+1 |
* | Use more wrappers, and add more cleanups. | dolorous | 2008-06-16 | 1 | -3/+4 |
* | Fix the Vestibule having no upstairs. o_O | j-p-e-g | 2008-06-15 | 1 | -2/+2 |
* | Added several new tutorial triggers including information on being caught | j-p-e-g | 2008-06-13 | 1 | -5/+5 |
* | AutoID the curse status of a monster wielded cursed ranged weapon if said | j-p-e-g | 2008-06-12 | 1 | -1/+1 |
* | Implement the Petrify spell in a rather basic variant, and replace the | j-p-e-g | 2008-06-12 | 1 | -1/+12 |
* | Remove unneeded methods (including the old resistance screen), rename | j-p-e-g | 2008-06-12 | 1 | -2/+2 |
* | Clean-up (renaming static methods and comments) in a number of files. | j-p-e-g | 2008-06-10 | 1 | -110/+109 |
* | Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h} | zelgadis | 2008-06-09 | 1 | -1/+2 |
* | Nerf damage of the bat transformation. Reduced from | j-p-e-g | 2008-06-07 | 1 | -2/+2 |
* | Bug 1986918: Fix "Player's ghost the Player's ghost" monster naming problem, | zelgadis | 2008-06-06 | 1 | -1/+1 |
* | Add a line on good gods disapproving of certain items to their | j-p-e-g | 2008-06-06 | 1 | -4/+4 |
* | Implement pathfinding for monsters, using the A* algorithm. | j-p-e-g | 2008-06-04 | 1 | -14/+23 |
* | Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt, | j-p-e-g | 2008-06-03 | 1 | -32/+38 |
* | Fix a recent bug of mine that blocked the friendly fire prompts. | j-p-e-g | 2008-06-02 | 1 | -2/+16 |
* | Add new wizard targeting command 'm', to move monsters around (or to | zelgadis | 2008-06-02 | 1 | -0/+11 |
* | Just for kicks, reuse monster property mname to name zombies/skeletons | j-p-e-g | 2008-05-30 | 1 | -2/+5 |
* | Twelve new tutorial events, plus examining a square with a cloud or | zelgadis | 2008-05-29 | 1 | -1/+1 |
* | Yet another session of comment/whitespace cleanups. | j-p-e-g | 2008-05-27 | 1 | -2/+3 |
* | Mention named orcs' base type in the monster descriptions. | j-p-e-g | 2008-05-25 | 1 | -1/+9 |
* | Fix monsters capable of LOS attack behind glass walls being ignored. | j-p-e-g | 2008-05-20 | 1 | -39/+51 |
* | Handle the good neutral attitude properly in debugging information and | dolorous | 2008-05-19 | 1 | -1/+4 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -5/+5 |
* | FR 1962016: Make hydra headedness more obvious. | j-p-e-g | 2008-05-14 | 1 | -6/+0 |
* | Comment fix. | dolorous | 2008-05-12 | 1 | -4/+2 |
* | Clarify halo-related messages a bit. | dolorous | 2008-05-09 | 1 | -1/+1 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -3/+3 |
* | Fix 1951264: Buggy uniques' wielding messages. | j-p-e-g | 2008-04-28 | 1 | -5/+48 |
* | FR 1951252: Modify shafts to usually (50%) drop you two levels, and | j-p-e-g | 2008-04-25 | 1 | -1/+1 |
* | Allow christening (beoghening?) of plain orcs, after all, but make it | j-p-e-g | 2008-04-24 | 1 | -4/+1 |
* | * Add a wizard function apply_monster_blessing to allow for easy testing | j-p-e-g | 2008-04-24 | 1 | -2/+20 |
* | In get_monster_desc(), display the shield a monster's wearing, if any, | dolorous | 2008-04-21 | 1 | -7/+19 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -0/+2436 |