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* Apply my latest commits to 0.4.j-p-e-g2008-07-131-7/+20
* Add lm_props.lua and appry recent commits.j-p-e-g2008-07-111-5/+9
* Remove some of my infamous debugging statements (I keep forgettingj-p-e-g2008-07-061-2/+0
* Fix 2011722: Reallow targetting beams such that you may be hit. (There'sj-p-e-g2008-07-061-9/+12
* Add spacing fixes.dolorous2008-07-061-1/+1
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-3/+6
* Only apply targeting via monster list to spells and such wherej-p-e-g2008-07-021-2/+4
* Since there's currently only one type of portal vault (labyrinths arej-p-e-g2008-07-021-1/+2
* Force beams of digging (wand or spell, known or unknown, also /randomj-p-e-g2008-06-301-8/+7
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-6/+6
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-29/+66
* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-5/+131
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-3/+10
* Swap '.' and '!' in the targetting interface.j-p-e-g2008-06-221-2/+2
* Remove my stupid debugging mprs (whoops), fix eyes only staring at thej-p-e-g2008-06-171-1/+0
* Fix mephitic cloud allowing no self-targetting. (BR1995505)j-p-e-g2008-06-171-0/+1
* Use more wrappers, and add more cleanups.dolorous2008-06-161-3/+4
* Fix the Vestibule having no upstairs. o_Oj-p-e-g2008-06-151-2/+2
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-5/+5
* AutoID the curse status of a monster wielded cursed ranged weapon if saidj-p-e-g2008-06-121-1/+1
* Implement the Petrify spell in a rather basic variant, and replace the j-p-e-g2008-06-121-1/+12
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-2/+2
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-110/+109
* Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h}zelgadis2008-06-091-1/+2
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-2/+2
* Bug 1986918: Fix "Player's ghost the Player's ghost" monster naming problem,zelgadis2008-06-061-1/+1
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-4/+4
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-14/+23
* Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt,j-p-e-g2008-06-031-32/+38
* Fix a recent bug of mine that blocked the friendly fire prompts.j-p-e-g2008-06-021-2/+16
* Add new wizard targeting command 'm', to move monsters around (or tozelgadis2008-06-021-0/+11
* Just for kicks, reuse monster property mname to name zombies/skeletonsj-p-e-g2008-05-301-2/+5
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-1/+1
* Yet another session of comment/whitespace cleanups.j-p-e-g2008-05-271-2/+3
* Mention named orcs' base type in the monster descriptions.j-p-e-g2008-05-251-1/+9
* Fix monsters capable of LOS attack behind glass walls being ignored.j-p-e-g2008-05-201-39/+51
* Handle the good neutral attitude properly in debugging information and dolorous2008-05-191-1/+4
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-181-5/+5
* FR 1962016: Make hydra headedness more obvious.j-p-e-g2008-05-141-6/+0
* Comment fix.dolorous2008-05-121-4/+2
* Clarify halo-related messages a bit.dolorous2008-05-091-1/+1
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-3/+3
* Fix 1951264: Buggy uniques' wielding messages.j-p-e-g2008-04-281-5/+48
* FR 1951252: Modify shafts to usually (50%) drop you two levels, andj-p-e-g2008-04-251-1/+1
* Allow christening (beoghening?) of plain orcs, after all, but make itj-p-e-g2008-04-241-4/+1
* * Add a wizard function apply_monster_blessing to allow for easy testingj-p-e-g2008-04-241-2/+20
* In get_monster_desc(), display the shield a monster's wearing, if any, dolorous2008-04-211-7/+19
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-0/+2436