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* Added Lemuel's entry vaults.dshaligram2006-12-081-20/+68
* Better handling for entry minivaults and minivaults that specify PLACE:dshaligram2006-12-081-23/+25
* Fixed bug where Pandemonium demonlords did not get their rightful runesdshaligram2006-12-081-13/+108
* Fix Windows compile issues.dshaligram2006-12-081-1/+0
* Added support for "no_monster_gen" tag.dshaligram2006-12-071-7/+21
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-204/+316
* Changed colours of items a bit after some offlist discussion with Erik.haranp2006-12-061-13/+43
* [1604370] Eliminated unpoisoned needles and blowguns of venom.dshaligram2006-12-041-6/+1
* [1608520] No more special treatment for rods of striking.dshaligram2006-12-041-4/+14
* Implemented 1604345: colour-code weapons and ammo based on their skill.haranp2006-12-031-18/+26
* Added an alternate Temple level.dshaligram2006-11-301-1/+2
* Gave boots, gloves and helmets specific colours instead of cyanharanp2006-11-281-9/+9
* Robes can't be lightcyan anymore - for 1603350.haranp2006-11-271-1/+5
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-517/+660
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+8463