| Commit message (Expand) | Author | Age | Files | Lines |
* | FR 1837856: note vaults generated in dump | Matthew Cline | 2009-10-26 | 1 | -0/+4 |
* | More renaming and reorganization of feature checks. | Robert Vollmert | 2009-10-17 | 1 | -1/+1 |
* | Naming consistency. | Robert Vollmert | 2009-10-17 | 1 | -6/+6 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi... | Steven Noonan | 2009-09-29 | 1 | -2/+2 |
* | Set up a basic testing framework for LOS. ./crawl -test with a full debug bui... | Darshan Shaligram | 2009-09-24 | 1 | -0/+2 |
* | Various cleanups, mostly having to do with coord_def(). | haranp | 2009-02-15 | 1 | -0/+4 |
* | Store level generation information in env.properties, so that it can be | zelgadis | 2009-01-30 | 1 | -1/+8 |
* | Bug #2025033: To prevent a vault's rock walls from being changed to match the | zelgadis | 2009-01-01 | 1 | -1/+2 |
* | Add arena mode, activated on the command-line by 'crawl -arena "monster v mon... | dshaligram | 2008-12-31 | 1 | -4/+8 |
* | Start of moving special room definitions (monster lairs and monster pits) | zelgadis | 2008-11-26 | 1 | -11/+0 |
* | Add pillars to ziggurat, more utility functions for Lua to handle maps. | dshaligram | 2008-11-24 | 1 | -7/+12 |
* | Use map_def* instead of map indices. | dshaligram | 2008-11-23 | 1 | -1/+1 |
* | Removed redundant buffer used to go from map_def to env.grid and all the tedi... | dshaligram | 2008-11-23 | 1 | -4/+31 |
* | Discard more junk parameters from vault building routines. | dshaligram | 2008-11-23 | 1 | -2/+1 |
* | More steps toward ziggurats. | dshaligram | 2008-11-23 | 1 | -0/+5 |
* | Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a... | dshaligram | 2008-11-19 | 1 | -0/+4 |
* | [2154738] Addressing some dungeon continuity problems (i.e. Orc bubble proble... | ennewalker | 2008-10-19 | 1 | -0/+3 |
* | Add whitespace fixes. | dolorous | 2008-09-28 | 1 | -1/+1 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -8/+14 |
* | Adding lua function to fill in disconnected zones. | ennewalker | 2008-07-26 | 1 | -0/+3 |
* | Remove unneeded methods (including the old resistance screen), rename | j-p-e-g | 2008-06-12 | 1 | -2/+1 |
* | Fix wizard mode being unable to create monsters of nonfloor habitat. | j-p-e-g | 2008-06-01 | 1 | -1/+2 |
* | Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, | j-p-e-g | 2008-05-26 | 1 | -6/+6 |
* | FR 1822931: Vaults can now include tags of the form "layout_foo" to | zelgadis | 2008-05-26 | 1 | -0/+1 |
* | Pushing some dungeon-related lua functions back into C++. | ennewalker | 2008-05-22 | 1 | -0/+29 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -1/+0 |
* | The level-builder now enforces the constraint that every contiguous region on... | dshaligram | 2008-04-10 | 1 | -1/+8 |
* | Added Water card. Might need some rebalancing. | haranp | 2008-04-08 | 1 | -0/+1 |
* | Ha, I knew there was a reason to cleaning up dungeon.cc - learning by | j-p-e-g | 2008-03-31 | 1 | -0/+2 |
* | Batch of tiny changes for MSVC compiles. | pauldubois | 2008-03-10 | 1 | -1/+3 |
* | [Bug 1907221] Add "Modified for Crawl Reference" statement and author to a | j-p-e-g | 2008-03-08 | 1 | -1/+1 |
* | mapdef/vault items can now have their race type and ego explicitly set. | zelgadis | 2007-12-13 | 1 | -1/+1 |
* | Items can now fall through shaft traps (trap doors). The code is rather | zelgadis | 2007-12-03 | 1 | -1/+1 |
* | Incorporate patches 1825023 (typos) and 1824868 (bug in fully_contains().) | haranp | 2007-11-05 | 1 | -1/+1 |
* | [1804809] Fixed buggy handling of colour overlays. | dshaligram | 2007-10-25 | 1 | -0/+1 |
* | Added a flag to disable generation of exits from a vault. Need to clean up va... | dshaligram | 2007-10-25 | 1 | -0/+1 |
* | dgn_place_map takes a coord_def to specify the centre of the map for minivaul... | dshaligram | 2007-10-25 | 1 | -1/+7 |
* | Moved all of the bazaar specific logic/code to dat/bazaar (or turned the | zelgadis | 2007-10-04 | 1 | -2/+3 |
* | This change moves the logic for when a level or branch prohibits | zelgadis | 2007-09-19 | 1 | -0/+3 |
* | Split off portions of externs.h and enum.h into other files. The | zelgadis | 2007-09-15 | 1 | -1/+22 |
* | Another change to how bazaars look. | j-p-e-g | 2007-09-12 | 1 | -0/+1 |
* | Give Lugonu Banishment and Corruption. I've left the old Bend Space in, because | dshaligram | 2007-08-11 | 1 | -0/+6 |
* | [1770625] Allow generated monster names in &M. | dshaligram | 2007-08-09 | 1 | -0/+5 |
* | Labyrinth entry points are now a guaranteed minimum distance away from the | dshaligram | 2007-08-01 | 1 | -1/+2 |
* | Added wizmode &L command to place a map on the current level by name. This | dshaligram | 2007-07-28 | 1 | -10/+14 |
* | Reworked Bazaars as a special case of portal vaults. The level-type is now | dshaligram | 2007-07-27 | 1 | -0/+1 |
* | Updated level-design.txt. | dshaligram | 2007-07-21 | 1 | -45/+2 |
* | [1754412] New rock stair behaviour: rock stairs take you to the nearest | dshaligram | 2007-07-18 | 1 | -0/+1 |