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* Make potions of resistance grant rCorrgammafunk2014-08-051-1/+1
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Remove another ancient commentreaverb2014-07-281-3/+0
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Move get_ch() from stuff.cc to macro.ccNicholas Feinberg2014-07-271-0/+1
* Correct a commentNicholas Feinberg2014-07-261-2/+1
* Reduce rCorr corrosion chance reductionNicholas Feinberg2014-07-261-2/+3
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-2/+2
* Remove some duplicate code.Neil Moore2014-07-131-14/+2
* Simplify a check for monsters following ordersChris Campbell2014-07-131-5/+1
* Move some more rot code into rot.ccNicholas Feinberg2014-07-041-224/+3
* Remove xNicholas Feinberg2014-07-041-19/+27
* Remove a reference to monster nappingNicholas Feinberg2014-07-041-1/+1
* Let BLOOD finally have its place in the sunNicholas Feinberg2014-07-011-0/+1
* Split butchering/bottling into a new fileNicholas Feinberg2014-07-011-0/+1
* Move blood rotting into a new fileNicholas Feinberg2014-07-011-0/+1
* Remove an unused prop definitionNicholas Feinberg2014-07-011-2/+0
* Make carried skeletons/corpses never rotNicholas Feinberg2014-06-301-88/+19
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-1/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-5/+4
* Don't crash on t-r at the map edge (bh)Neil Moore2014-06-091-1/+1
* Remove mummy stabbingreaverb2014-06-081-11/+6
* Reduce the base chance of applying corrosion, ignore item enchantment for res...Chris Campbell2014-05-281-0/+48
* Remove player burden and carrying capacitygammafunk2014-05-261-4/+1
* Trigger shoutitis on seeing enemies, not randomly (dck).Steve Melenchuk2014-05-231-26/+11
* Remove random amnesia from Sif wrath.elliptic2014-05-151-31/+0
* Clean up _magic_contamination_effects a littlereaverb2014-05-141-50/+54
* Remove a silly use of else if (_magic_contamination_effects)reaverb2014-05-131-45/+48
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
* Don't timeout Gozag bribes over time.Steve Melenchuk2014-05-101-17/+10
* Redraw AC/EV/SH when gaining or losing Gozag's gold skill bonusChris Campbell2014-05-071-0/+4
* Gozag: prelimiary implementation of Bribe Branch.Steve Melenchuk2014-05-071-0/+16
* Gozag: gold lust.Steve Melenchuk2014-05-071-0/+9
* Remove another unused argument to item scroll functions.Neil Moore2014-05-021-1/+2
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-3/+0
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Don't increase holy word power when worshipping a good godChris Campbell2014-03-301-3/+1
* Make HUPping at a read-ID scroll prompt behave more consistently.Steve Melenchuk2014-03-281-2/+2
* Rework some checks for player shout volumeChris Campbell2014-03-241-22/+3
* Allow all forms to speakChris Campbell2014-03-241-6/+2
* Remove `auto_list` optionChris Oelmueller2014-03-111-2/+1
* Make all abyss teleports shift the Abyss (minmay).Shmuale Mark2014-03-081-1/+1
* Recharging is wasted if you read-ID with nothing to charge (qw).Steve Melenchuk2014-03-061-1/+1
* Make slow heal less annoyingChris Oelmueller2014-03-061-6/+2
* Finish making all scrolls read ID.Steve Melenchuk2014-03-011-3/+20
* Rework the Horn of Geryon as an xp-charged evocable.gammafunk2014-02-281-2/+2
* Remove djinn.wheals2014-02-241-2/+8
* Make "every 20 turns" effects happen less predictably.Steve Melenchuk2014-02-091-82/+142
* Don't arc electricity when attacking with an elec weapon in waterChris Campbell2014-02-091-56/+0
* Prevent Yred servants from becoming hostile for reading ?HW.Sage2014-01-301-1/+7