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effects.cc
Commit message (
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Author
Age
Files
Lines
...
*
Merge branch 'demonspawn-enemies'
Steve Melenchuk
2014-01-28
1
-0
/
+25
|
\
|
*
Give Chaotic Mirror its own beam type / hex list (tenofswords).
Steve Melenchuk
2014-01-26
1
-1
/
+1
|
*
Flatten Sap Magic and Chaotic Reflection effect chances (tenofswords).
Steve Melenchuk
2014-01-26
1
-7
/
+3
|
*
Demonspawn warmongers: Grand Avatar.
Steve Melenchuk
2014-01-21
1
-0
/
+1
|
*
Demonspawn chaos champions: Chaotic Mirror.
Steve Melenchuk
2014-01-21
1
-0
/
+28
*
|
Give nymphs a drowning touch (and minor stat tweaks)
DracoOmega
2014-01-28
1
-1
/
+1
|
/
*
Repurpose BEH_CORNERED to adjust monster fleeing behavior, plus code cleanup
DracoOmega
2014-01-18
1
-1
/
+1
*
Cancel allies retreat when ordered to attack (#7972)
Pekka Lampila
2014-01-15
1
-0
/
+5
*
Make stationary allies ignore the retreat command
Pekka Lampila
2014-01-15
1
-0
/
+2
*
Don't recharge rods on ground faster based on your Evoc skill.
Adam Borowski
2014-01-15
1
-1
/
+3
*
Tune CBL, mainly through ball lightning behaviour changes.
Steve Melenchuk
2014-01-03
1
-0
/
+1
*
Drop double newlines where they seem to serve no purpose.
Adam Borowski
2013-12-21
1
-2
/
+0
*
Remove Mislead.
Adam Borowski
2013-12-15
1
-8
/
+0
*
Simplify
Chris Oelmueller
2013-12-14
1
-12
/
+10
*
Brace and doublespace removal.
Adam Borowski
2013-12-14
1
-1
/
+1
*
Coding style
Chris Oelmueller
2013-12-09
1
-4
/
+3
*
Remove a silly message.
Chris Oelmueller
2013-12-04
1
-2
/
+1
*
Automated brace removal.
Adam Borowski
2013-11-29
1
-2
/
+0
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-13
/
+12
*
Don't claim that tome of destruction explosion is "immolation".
Adam Borowski
2013-11-20
1
-38
/
+0
*
More formatting fixes for return (...);
Neil Moore
2013-11-15
1
-14
/
+14
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-2
/
+2
*
Don't allocate pointless iterators.
Adam Borowski
2013-11-15
1
-2
/
+2
*
Make weapon branding effects purely cosmetic
Chris Campbell
2013-11-12
1
-4
/
+0
*
Recharge the evoker closest to full first.
Adam Borowski
2013-11-10
1
-10
/
+12
*
Only recharge one of each type of elemental evoker at a time
Chris Campbell
2013-11-10
1
-1
/
+11
*
Remove radius_iterator(los_base).
Adam Borowski
2013-11-05
1
-7
/
+1
*
Get rid of one remaining use of get_los().
Adam Borowski
2013-11-05
1
-5
/
+4
*
Get rid of all external uses of get_los().
Adam Borowski
2013-11-05
1
-4
/
+1
*
Axe a buttload of useless #includes.
Adam Borowski
2013-11-03
1
-1
/
+0
*
Fix Labyrinth changes not registering the terrain change.
Adam Borowski
2013-11-03
1
-3
/
+3
*
Shorten branch enums.
Adam Borowski
2013-11-03
1
-1
/
+1
*
Dj: double the glow cost of Regeneration.
Adam Borowski
2013-11-01
1
-1
/
+1
*
Dj: turn hover into regular permaflight.
Adam Borowski
2013-11-01
1
-1
/
+1
*
Dj: rescale glow to same levels as everyone else.
Adam Borowski
2013-11-01
1
-5
/
+2
*
Rewrite monster_iterator.
Adam Borowski
2013-10-31
1
-1
/
+0
*
monster_near_iterator
Adam Borowski
2013-10-31
1
-3
/
+4
*
Don't place additional webs over time in Spider
Chris Campbell
2013-10-22
1
-3
/
+0
*
Unify some duplicated monster regen code.
Adam Borowski
2013-10-19
1
-13
/
+1
*
Separate monster_descriptor() into proper functions.
Adam Borowski
2013-10-19
1
-4
/
+1
*
Don't en-/de-capsulate coord_def over and over in set_terrain_*()
Adam Borowski
2013-10-08
1
-1
/
+1
*
Move mons_is_stationary() to struct actor.
Adam Borowski
2013-09-13
1
-1
/
+1
*
Simplify.
Adam Borowski
2013-09-13
1
-11
/
+4
*
Get rid of random_shuffle().
Adam Borowski
2013-09-10
1
-4
/
+4
*
Reduce the recharge rate bonus from high evocations for elemental evokers
DracoOmega
2013-08-26
1
-1
/
+1
*
Don't contaminate the arena.
Zannick
2013-08-20
1
-1
/
+2
*
Use a finer scale for magic contamination.
Raphael Langella
2013-08-16
1
-93
/
+107
*
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-9
/
+9
*
Fix formula for footless Fedhas faithful (#7389)
Neil Moore
2013-07-22
1
-1
/
+2
*
Use a strict type, remove dead code.
Adam Borowski
2013-07-21
1
-26
/
+6
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