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path: root/crawl-ref/source/enum.h
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* makhleb's summons should also go hostile on excommunication (6124)Jesse Luehrs2014-08-161-0/+1
* Clarify a comment.Shmuale Mark2014-08-031-1/+1
* add map view command to find the next explore targetJesse Luehrs2014-08-021-0/+2
* Add the new monster spell 'Corrosive Bolt'Nicholas Feinberg2014-07-311-0/+2
* Remove some vestiges of Ice Storm.Neil Moore2014-07-201-3/+0
* More code to data: pronoun declensions.Neil Moore2014-07-151-0/+1
* Move more feature name data to feature-data.h.Shmuale Mark2014-07-141-5/+1
* Move feature name data to feature-data.h.Shmuale Mark2014-07-141-6/+4
* Separate feature data into feature-data.h.Shmuale Mark2014-07-141-2/+2
* Don't move the abyssal stair enum on save bump.Shmuale Mark2014-07-141-4/+1
* Add an icon for drainingNicholas Feinberg2014-07-131-0/+1
* Make draining temporary (for monsters)Nicholas Feinberg2014-07-131-0/+1
* Remove Qazlal's permanent resistance giftChris Campbell2014-07-131-0/+2
* Remove sharks from the gamereaverb2014-07-121-0/+2
* Remove Lava Wormsreaverb2014-07-071-1/+1
* Remove an unused MB and ENCH.Shmuale Mark2014-07-071-0/+2
* Replace potions of paralysis with potions of cancellation.Shmuale Mark2014-07-061-1/+1
* Remove potions of strong poison.Shmuale Mark2014-07-061-0/+2
* Remove ISFLAG_DROPPED_BY_ALLY.Neil Moore2014-07-061-1/+3
* Track eating in action counts.Neil Moore2014-07-051-0/+1
* Remove Big Fish from the gamereaverb2014-07-011-1/+1
* Improve beogh gift-giving UINicholas Feinberg2014-06-291-0/+1
* Adjust the Contemplative mutationNicholas Feinberg2014-06-201-1/+1
* Replace randomly-generate teleport traps with 1-shot versionsNicholas Feinberg2014-06-171-0/+4
* Remove pulsating lumps.Shmuale Mark2014-06-171-0/+2
* Remove brown oozes.Shmuale Mark2014-06-171-1/+1
* Ruin some comments.Shmuale Mark2014-06-171-2/+2
* Add torpor snailsNicholas Feinberg2014-06-151-0/+3
* Simplify some code now that slaying only uses item.plusChris Oelmueller2014-06-131-0/+2
* Combine plus/plus2 for rings of slaying, and Acc+/Dam+ on artefactsChris Oelmueller2014-06-131-1/+3
* Tidy up some web/net behaviourNicholas Feinberg2014-06-131-1/+1
* Ghost crabs (PleasingFungus, floatingatoll).Shmuale Mark2014-06-131-0/+5
* New command: show weapons in viewport.Shmuale Mark2014-06-121-0/+1
* Make BATTLELUST card use _do_weapon_swap(), remove DUR_BUILDING_RAGE.Shmuale Mark2014-06-121-1/+3
* Mutation: ContemplativeBrendan Hickey2014-06-121-0/+1
* Remove the unused BEAM_DEVOUR_FOODreaverb2014-06-111-0/+2
* Rename BEAM_NAPALM to BEAM_STICKY_FLAMEreaverb2014-06-111-1/+1
* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-12/+2
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| * Add a "Give item to follower" invocation for Beogh (evilmike).Shmuale Mark2014-05-281-0/+1
| * Remove the now-superfluous friendly_pickup command suite.Shmuale Mark2014-05-281-9/+0
| * The start: don't let monsters pick up items you've seen.Shmuale Mark2014-05-281-3/+1
* | Don't cycle through corpses with Apportation (#8622)Neil Moore2014-06-091-4/+5
* | Remove giant fireflies.Shmuale Mark2014-06-091-0/+2
* | Remove Hall of Bladesreaverb2014-06-071-0/+6
* | Add recall icon for convokersNicholas Feinberg2014-06-071-0/+1
* | Rename BEAM_NUKE to BEAM_DEVASTATIONreaverb2014-06-051-1/+1
* | Adjustments to Gozag's gold distraction (dpeg).Steve Melenchuk2014-06-031-0/+1
* | Remove Giant Slugsreaverb2014-06-011-1/+1
* | Remove an unused durationChris Campbell2014-05-311-2/+0
* | New mutation: Forlornreaverb2014-05-311-0/+1