| Commit message (Expand) | Author | Age | Files | Lines |
* | Trunk->0.4 r6868: [2029973] Saner autopickup exceptions (doy). | dshaligram | 2008-09-02 | 1 | -2/+1 |
* | Revert an accidental change of Matthew's PlaceInfo fix. Sorry about | j-p-e-g | 2008-07-29 | 1 | -1/+3 |
* | Apply r6640, r6694 (both by Darshan), r6670 (Haran), r6679 and r6703 | j-p-e-g | 2008-07-28 | 1 | -3/+1 |
* | Bug 1902361: don't assert if something goes wrong with the book-keeping in | zelgadis | 2008-07-24 | 1 | -1/+3 |
* | Disallow vampires from draining summoned creatures to be consistent with | j-p-e-g | 2008-07-04 | 1 | -11/+11 |
* | FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true" | zelgadis | 2008-07-03 | 1 | -4/+0 |
* | Add res_rotting() method to the actor class so that the "are you the right | zelgadis | 2008-07-02 | 1 | -0/+3 |
* | Added allow_self_target option, with possible values yes, no, prompt. | haranp | 2008-07-02 | 1 | -2/+4 |
* | Apply a patch by Rob Grant (spoondrift) that enables all combinations of | j-p-e-g | 2008-06-25 | 1 | -0/+2 |
* | Apply patch 1952761 by jarpian (wasp): targetting with the monster list. | j-p-e-g | 2008-06-24 | 1 | -0/+1 |
* | Added "rare_interesting" game option. Like ood_interesting, but for the | zelgadis | 2008-06-17 | 1 | -0/+1 |
* | Add miscellaneous minor fixes. | dolorous | 2008-06-15 | 1 | -1/+1 |
* | Add comment. | dolorous | 2008-06-14 | 1 | -1/+4 |
* | Added several new tutorial triggers including information on being caught | j-p-e-g | 2008-06-13 | 1 | -1/+1 |
* | Implement the Petrify spell in a rather basic variant, and replace the | j-p-e-g | 2008-06-12 | 1 | -1/+8 |
* | Improve performance by only checking whether there are lava or deep | j-p-e-g | 2008-06-12 | 1 | -2/+2 |
* | Extend monster pathfinding to monsters circumventing pools of deep water | j-p-e-g | 2008-06-11 | 1 | -2/+4 |
* | Enable monsters to move around glass structures if they can see the | j-p-e-g | 2008-06-10 | 1 | -0/+1 |
* | Yikes, so many files! And all I did was add more item evaluation | j-p-e-g | 2008-06-09 | 1 | -1/+0 |
* | Added option msg_condense_repeats (defaults to true) which causes message | zelgadis | 2008-06-08 | 1 | -0/+1 |
* | Enable pathfinding for patrolling monsters who lost their patrol point. | j-p-e-g | 2008-06-07 | 1 | -0/+2 |
* | Added two new stash options, stash_track_decay and stash_remove_decay. If | zelgadis | 2008-06-05 | 1 | -0/+4 |
* | FR 1977121: alias for option values (I called them "variables"). You | zelgadis | 2008-06-04 | 1 | -0/+2 |
* | For (some) consistency, make monster::foe an unsigned short, since that | dolorous | 2008-06-03 | 1 | -1/+1 |
* | * Fix some issues with the new food colourings, and make it respect | j-p-e-g | 2008-06-01 | 1 | -0/+1 |
* | If butchering with a swapped weapon is interrupted, then switch back | zelgadis | 2008-05-31 | 1 | -0/+2 |
* | Just for kicks, reuse monster property mname to name zombies/skeletons | j-p-e-g | 2008-05-30 | 1 | -7/+7 |
* | Autoprayer is gone. | zelgadis | 2008-05-30 | 1 | -2/+0 |
* | Added two new options, rest_wait_both and chunks_autopickup, both defaulting | zelgadis | 2008-05-30 | 1 | -4/+4 |
* | Modify tutorial messages for the new triggers. Thanks again, Matthew! :) | j-p-e-g | 2008-05-29 | 1 | -1/+1 |
* | Twelve new tutorial events, plus examining a square with a cloud or | zelgadis | 2008-05-29 | 1 | -1/+1 |
* | Make include look like other options (dpeg). | dshaligram | 2008-05-28 | 1 | -1/+0 |
* | Fix broken handling of option aliases in included files (dpeg). | dshaligram | 2008-05-28 | 1 | -1/+2 |
* | Better support for settings files that include other files: | dshaligram | 2008-05-26 | 1 | -0/+18 |
* | monsters::lose_energy() now takes optional paramaters to multiply and/or | zelgadis | 2008-05-26 | 1 | -2/+2 |
* | Fix aborting unchivalric attacks costing a turn. | j-p-e-g | 2008-05-25 | 1 | -0/+2 |
* | Fix 1858979: Monsters being capable to reach through wallsl. | j-p-e-g | 2008-05-19 | 1 | -1/+1 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -1/+2 |
* | Add a tutorial hint for encountering an invisible monster and offer a | j-p-e-g | 2008-05-15 | 1 | -2/+2 |
* | Properly save friendly pickup setting as a player variable (rather than | j-p-e-g | 2008-05-07 | 1 | -7/+7 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -1/+5 |
* | Suppress --More-- when travel/explore makes a T&D trap save. | dshaligram | 2008-05-04 | 1 | -1/+1 |
* | Fix god-named monsters losing their descriptions. | dshaligram | 2008-05-04 | 1 | -0/+11 |
* | [1956565] Fix issues with monster names. | dshaligram | 2008-05-04 | 1 | -3/+8 |
* | Fix 1952094: Don't output (un)equipping messages for the alternate | j-p-e-g | 2008-04-26 | 1 | -2/+2 |
* | Remove Beogh recalling orcs for you, and instead try harder to find | j-p-e-g | 2008-04-26 | 1 | -0/+2 |
* | And generalize them a bit more. | dolorous | 2008-04-26 | 1 | -3/+3 |
* | Generalize the routines to determine whether you or a monster can mutate | dolorous | 2008-04-26 | 1 | -0/+6 |
* | Two changes: | j-p-e-g | 2008-04-25 | 1 | -0/+1 |
* | A little bit of savegame code cleanup; and a small format change to make | pauldubois | 2008-04-20 | 1 | -1/+1 |