| Commit message (Expand) | Author | Age | Files | Lines |
* | externs.h: Move monsters class forward declare | Matthew Cline | 2009-11-06 | 1 | -1/+1 |
* | Rename is_valid_item to item_def::is_valid. | Vsevolod Kozlov | 2009-11-06 | 1 | -0/+2 |
* | Get rid of multiple-meaning "int object" in env.show. | Robert Vollmert | 2009-11-04 | 1 | -15/+0 |
* | Move feature_def and Feature array into feature.cc from view.cc. | Robert Vollmert | 2009-11-04 | 1 | -22/+0 |
* | Split game_options from externs.h into options.h. | Robert Vollmert | 2009-11-04 | 1 | -466/+0 |
* | Splitting up stuff.cc. | Robert Vollmert | 2009-10-30 | 1 | -9/+0 |
* | (MONS_PROGRAM_BUG || -1) --> MONS_NO_MONSTER | Matthew Cline | 2009-10-27 | 1 | -1/+1 |
* | Split actors and env from externs.h. | Robert Vollmert | 2009-10-21 | 1 | -1144/+39 |
* | Split dgn_lib out of luadgn.cc; rename luadgn to dlua. | Robert Vollmert | 2009-10-19 | 1 | -1/+1 |
* | Fixing off-by-one issues in the tiles build due to the off-by-one fix to craw... | Enne Walker | 2009-10-17 | 1 | -2/+2 |
* | Globally replace see_grid by see_cell. | Robert Vollmert | 2009-10-17 | 1 | -1/+1 |
* | New option explore_delay, which lets you make the delay between auto-explore | Matthew Cline | 2009-10-13 | 1 | -0/+1 |
* | Append currently processed init filename and line number to the end of init | Matthew Cline | 2009-10-13 | 1 | -1/+3 |
* | platform detection: clean up abuse of '_MSC_VER' macro | Steven Noonan | 2009-10-13 | 1 | -3/+1 |
* | Merge branch 'trees'. | Adam Borowski | 2009-10-13 | 1 | -1/+1 |
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| * | Bushes -- tree-like monsters than can be destroyed with any means of damage, | Adam Borowski | 2009-10-12 | 1 | -1/+1 |
* | | Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva's | David Lawrence Ramsey | 2009-10-12 | 1 | -0/+1 |
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* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Generalize the hydra targetting into multitargetting a bit. Extend it to two-... | evktalo | 2009-10-03 | 1 | -0/+1 |
* | Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi... | Steven Noonan | 2009-09-29 | 1 | -1/+1 |
* | move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist... | Steven Noonan | 2009-09-29 | 1 | -2/+2 |
* | Make miasma and miasma resistance more consistent. It no longer depends | David Lawrence Ramsey | 2009-09-29 | 1 | -3/+3 |
* | Attempt to make monster attacks on submerged monsters consistent with | David Lawrence Ramsey | 2009-09-28 | 1 | -4/+5 |
* | Add yet more minor cosmetic fixes. | David Lawrence Ramsey | 2009-09-28 | 1 | -3/+3 |
* | Add more spelling fixes. | David Lawrence Ramsey | 2009-09-24 | 1 | -4/+4 |
* | Convert asphyxiation resistance to a boolean, since you can either be | dolorous | 2009-09-20 | 1 | -3/+3 |
* | Add monster-specific rotting resistance. | dolorous | 2009-09-20 | 1 | -3/+3 |
* | Make (very) ugly things no longer heal all damage when they mutate. | dolorous | 2009-09-19 | 1 | -1/+1 |
* | Simplify. | dolorous | 2009-09-18 | 1 | -0/+1 |
* | Fix polymorphing of (very) ugly things: When polymorphed, they now | dolorous | 2009-09-18 | 1 | -0/+1 |
* | Implement part of [2837033]: Randomize colors, resistances, and attack | dolorous | 2009-09-18 | 1 | -1/+2 |
* | Adapt Matthew's new memorisation interface for tiles, using the same | j-p-e-g | 2009-09-12 | 1 | -1/+1 |
* | Add an inventory-like region for the Tiles version to make spells | j-p-e-g | 2009-09-10 | 1 | -1/+2 |
* | Decouple monsters' item pickup ability from their eating ability, and | dolorous | 2009-09-07 | 1 | -1/+0 |
* | Apply caotto's plant god patch, for now named "Feawn". | j-p-e-g | 2009-07-20 | 1 | -0/+1 |
* | Add yet more Jiyva-related cleanups. Make sure his altars are never | dolorous | 2009-07-19 | 1 | -0/+1 |
* | * Open Zot for good the first time you enter (with three runes or more). | j-p-e-g | 2009-07-19 | 1 | -0/+1 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -0/+2 |
* | A number of small bug fixes: | j-p-e-g | 2009-07-17 | 1 | -0/+5 |
* | Tiles: Save per-character equipment setting and use it in the character | j-p-e-g | 2009-07-07 | 1 | -30/+0 |
* | * Fix centaur/naga tiles not being displayed correctly in the character | j-p-e-g | 2009-07-03 | 1 | -0/+15 |
* | First part of the merger of fixed artefacts into unrandom artefacts | zelgadis | 2009-06-25 | 1 | -2/+2 |
* | Apply commits r10013 and 10014 to trunk. | j-p-e-g | 2009-06-21 | 1 | -1/+5 |
* | Apply my recent commits to trunk. | j-p-e-g | 2009-06-14 | 1 | -1/+1 |
* | Since fixed artefacts are going to be folded into unrandarts, and unrandarts | zelgadis | 2009-06-08 | 1 | -1/+1 |
* | Added some new tutorial events (not tested with the tile build): | zelgadis | 2009-05-25 | 1 | -1/+1 |
* | Add an option that controls whether the tiles build displays tiles in | j-p-e-g | 2009-05-23 | 1 | -0/+1 |
* | * Replace the range_view_annotator loop with an simple check for the | j-p-e-g | 2009-05-05 | 1 | -1/+2 |
* | * Disallow monsters to pick up launchers that will also refuse to | j-p-e-g | 2009-04-30 | 1 | -1/+1 |
* | Change Options.autopickup_on from boolean to 3-state: 1 (autopick up), 0 | j-p-e-g | 2009-04-24 | 1 | -1/+1 |