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feature.cc
Commit message (
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)
Author
Age
Files
Lines
*
Fix magic mapping (#8838)
Neil Moore
2014-07-30
1
-2
/
+4
*
Make invisible monster indicator visible again.
Neil Moore
2014-07-14
1
-1
/
+1
*
Don't crash when entering Vaults (#8793)
Neil Moore
2014-07-14
1
-1
/
+2
*
Move more feature name data to feature-data.h.
Shmuale Mark
2014-07-14
1
-1
/
+1
*
Move feature name data to feature-data.h.
Shmuale Mark
2014-07-14
1
-3
/
+19
*
Reorder and document feature.cc.
Shmuale Mark
2014-07-14
1
-30
/
+60
*
Separate feature data into feature-data.h.
Shmuale Mark
2014-07-14
1
-483
/
+57
*
Make Vaults exit stairs a portal.
Neil Moore
2014-06-08
1
-0
/
+1
*
Chance function(void) to function()
reaverb
2014-05-24
1
-1
/
+1
*
Recolour Abyss portals to ETC_WARP
Chris Campbell
2014-05-20
1
-3
/
+3
*
Qazlal: enums, initial descriptions.
Steve Melenchuk
2014-05-07
1
-0
/
+1
*
Gozag: enums, descriptions.
Steve Melenchuk
2014-05-07
1
-0
/
+1
*
Remove mangroves, make single trees block LOS.
wheals
2014-03-29
1
-7
/
+0
*
Remove unneeded references to axed monsters and move related tiles
gammafunk
2014-03-29
1
-1
/
+1
*
Add tile_deep_water_col and tile_portal_col.
Pekka Lampila
2014-02-20
1
-5
/
+5
*
Add tile_mapped_floor_col and tile_branchstairs_col options.
Pekka Lampila
2014-02-17
1
-1
/
+1
*
s/Dithmengos/Dithmenos/ (dpeg).
Steve Melenchuk
2014-02-10
1
-1
/
+1
*
Give the shadow god a non-placeholder name: Dithmengos.
Steve Melenchuk
2014-01-10
1
-1
/
+1
*
Recolour the shadow god's altar.
Steve Melenchuk
2014-01-10
1
-1
/
+1
*
Shadow god - initial enums, features, descriptions, basics.
Steve Melenchuk
2014-01-10
1
-0
/
+1
*
Add spaces after switch and catch keywords.
Neil Moore
2013-12-30
1
-1
/
+1
*
Show abandoned shops again.
Neil Moore
2013-12-28
1
-0
/
+1
*
Show Pan entrances again.
Neil Moore
2013-12-28
1
-0
/
+1
*
Don't use darkgrey for Tar entrance and Sewer exit.
Adam Borowski
2013-12-20
1
-2
/
+2
*
Schedule DNGN_ENTER_PORTAL_VAULT for removal; other related fixes.
Adam Borowski
2013-12-19
1
-0
/
+4
*
Refactor colouring of features.
Adam Borowski
2013-12-18
1
-348
/
+104
*
Make portal entrances and exits proper features on their own.
Adam Borowski
2013-12-18
1
-53
/
+44
*
Initialize invis_fd and cloud_fd in the code rather than statically.
Adam Borowski
2013-12-07
1
-2
/
+6
*
Optimize get_feature_def().
Adam Borowski
2013-12-06
1
-53
/
+53
*
Don't check feat values twice (switch + if).
Adam Borowski
2013-12-06
1
-9
/
+4
*
Simplify.
Adam Borowski
2013-12-06
1
-80
/
+5
*
Deindent.
Adam Borowski
2013-12-06
1
-757
/
+757
*
Shorten DNGN_ENTER_FOO/DNGN_RETURN_FROM_FOO enums.
Adam Borowski
2013-11-25
1
-15
/
+15
*
Move the rune lock to Vaults rather than Depths.
Adam Borowski
2013-11-20
1
-2
/
+2
*
Make Depths exit a regular branch stair.
Adam Borowski
2013-11-16
1
-8
/
+1
*
Transform the lower half of D into a new branch: the Depths.
Steve Melenchuk
2013-11-12
1
-0
/
+17
*
Give permarock a different default glyph.
Adam Borowski
2013-11-10
1
-2
/
+14
*
Repaint alarm traps, for those suffering from a lack of 8th bit.
Adam Borowski
2013-10-03
1
-1
/
+1
*
Fix alarm traps going magenta out of LOS.
Adam Borowski
2013-09-27
1
-1
/
+0
*
Recolour "magical" traps based on their type.
Adam Borowski
2013-09-25
1
-2
/
+17
*
Squash four types of dry fountains into one. Reflowing is gone...
Adam Borowski
2013-09-25
1
-4
/
+1
*
Rename "natural traps" to "shafts".
Adam Borowski
2013-09-25
1
-1
/
+1
*
Split the "magical" trap category, to allow recolouring.
Adam Borowski
2013-09-25
1
-1
/
+4
*
More padding fixes for ternary operator
Chris Oelmueller
2013-08-03
1
-1
/
+1
*
Fix a memory+speed leak if features are redefined over and over.
Adam Borowski
2013-07-15
1
-4
/
+6
*
Allow vault wardens to seal stairways in addition to doors
DracoOmega
2013-07-14
1
-0
/
+14
*
Remove the Dwarven Hall.
Adam Borowski
2013-07-10
1
-0
/
+4
*
Give runes their own default glyph (φ for now)
Samuel Bronson
2013-07-01
1
-0
/
+4
*
Include debug.h earlier.
Adam Borowski
2013-04-26
1
-1
/
+0
*
Change the glyph for abyssal stairs from ∩ to >.
Adam Borowski
2013-03-14
1
-1
/
+1
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