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Commit message (
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Author
Age
Files
Lines
...
*
Recover games with missing Vaults/Zot entrances.
Adam Borowski
2013-11-13
1
-0
/
+41
*
Shorten branch enums.
Adam Borowski
2013-11-03
1
-4
/
+4
*
Prevent copies of spectral weapons
Naruni
2013-11-02
1
-0
/
+2
*
Rewrite monster_iterator.
Adam Borowski
2013-10-31
1
-1
/
+1
*
Add big fat (but not fat or scary enough) warnings about save corruption.
Adam Borowski
2013-10-29
1
-0
/
+1
*
After a save bump, rename save file chunk names.
Adam Borowski
2013-10-06
1
-25
/
+31
*
Reformat multi-line array literals.
Adam Borowski
2013-10-05
1
-2
/
+4
*
If checkpointing is disabled, don't ever commit saves when not leaving.
Adam Borowski
2013-09-22
1
-1
/
+2
*
Allow map forgotten via X^F to be restored with X^U.
Adam Borowski
2013-07-15
1
-0
/
+1
*
Don't include MSVC dirent emulation.
Adam Borowski
2013-07-02
1
-2
/
+0
*
Simplify
Pete Hurst
2013-06-26
1
-6
/
+4
*
Improve grammar
Pete Hurst
2013-06-26
1
-2
/
+2
*
Correct "mindless thrall" message for normal summons
Pete Hurst
2013-06-26
1
-5
/
+22
*
Get rid of a couple more instances of ", spattered with blood"
Samuel Bronson
2013-05-19
1
-1
/
+1
*
Include debug.h earlier.
Adam Borowski
2013-04-26
1
-1
/
+0
*
Fix invalid message colour and job names being accepted.
Adam Borowski
2013-04-26
1
-1
/
+1
*
Use FixedBitArray instead of large arrays of bools.
Adam Borowski
2013-04-09
1
-1
/
+1
*
More compilation fixing.
Raphael Langella
2013-03-15
1
-1
/
+1
*
Simplify handling of version info.
Adam Borowski
2013-03-14
1
-3
/
+3
*
Free the cached abyss grid in some cases.
Adam Borowski
2013-03-04
1
-0
/
+3
*
Interlevel recall for Yred and Beogh
DracoOmega
2013-03-03
1
-0
/
+3
*
Dungeon Levels in the Abyss
Brendan Hickey
2013-03-02
1
-0
/
+1
*
Get Battlesphere castable by monsters.
Steve Melenchuk
2013-02-09
1
-1
/
+1
*
Rename arcane familiar to battlesphere.
elliptic
2013-02-09
1
-2
/
+2
*
Let familiars follow you along stairs if they're close
DracoOmega
2013-01-28
1
-0
/
+3
*
Restore save compatibility with 0.11 final.
Adam Borowski
2013-01-26
1
-1
/
+9
*
added unicode calls from Crystax so that we can use latest android ndk
Chris West
2013-01-05
1
-1
/
+4
*
hard-coded correct path for config files, because
Chris West
2013-01-05
1
-0
/
+3
*
Fix whitespace.
elliptic
2012-12-12
1
-1
/
+1
*
Have monsters lose clairvoyance on the player's location if you reenter a lev...
DracoOmega
2012-12-12
1
-0
/
+6
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-0
/
+3
*
Recover saves that crashed during level transition.
Adam Borowski
2012-10-18
1
-7
/
+10
*
Add dump_on_save option (elliott).
elliptic
2012-09-27
1
-0
/
+7
*
Object-orient final_effect.
Neil Moore
2012-09-08
1
-0
/
+7
*
Android port.
frogbotherer
2012-09-08
1
-0
/
+11
*
Use std namespace.
Raphael Langella
2012-08-26
1
-131
/
+118
*
Drop a bunch of parentheses from return statements.
Adam Borowski
2012-08-08
1
-2
/
+2
*
Don't place player in impassable features on return through portal.
Steve Melenchuk
2012-08-04
1
-2
/
+4
*
Disable ghost spawning in ZotDef.
Steve Melenchuk
2012-07-10
1
-0
/
+1
*
An undocumented command-line option, --no-save.
Adam Borowski
2012-07-10
1
-0
/
+7
*
Allow shopping in disconnected levels.
Neil Moore
2012-07-08
1
-0
/
+3
*
Some more return deparenthesization.
Adam Borowski
2012-07-05
1
-4
/
+4
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-39
/
+39
*
Make feature renames local to a vault rather than the whole level.
Adam Borowski
2012-07-05
1
-3
/
+1
*
New option: show_travel_trail.
Florian Diebold
2012-07-04
1
-0
/
+2
*
Remove (unused) support for vault welcome messages.
Adam Borowski
2012-06-21
1
-3
/
+0
*
Do the whole of X[] save handling as one transaction.
Adam Borowski
2012-06-11
1
-3
/
+0
*
When returning from the Abyss, never place the player on a trap.
Adam Borowski
2012-05-29
1
-7
/
+7
*
Revert "Fix ghosts not getting mids", do it another way.
Adam Borowski
2012-05-29
1
-15
/
+14
*
Kill some longs.
Adam Borowski
2012-05-26
1
-2
/
+2
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