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fineff.h
Commit message (
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)
Author
Age
Files
Lines
*
Make rakshasa defense cloning a fineff and take energy (elliptic).
Steve Melenchuk
2014-04-08
1
-0
/
+13
*
Remove shock serpent lightning torrent, adjust discharge / stats
DracoOmega
2014-03-11
1
-2
/
+8
*
Don't arc electricity when attacking with an elec weapon in water
Chris Campbell
2014-02-09
1
-11
/
+0
*
Revamp shock serpents
DracoOmega
2014-01-28
1
-0
/
+11
*
Restrict mpr() to literals only.
Adam Borowski
2013-11-29
1
-4
/
+4
*
Make Spectral Weapon damage sharing use a fineff.
Ed Gonzalez
2013-06-29
1
-2
/
+3
*
Fixed some effects being applied twice to damage.
Ed Gonzalez
2013-06-29
1
-2
/
+5
*
Move player hog form untransformation into a fineff (Kirke)
Pete Hurst
2013-05-28
1
-1
/
+11
*
Use a delayed_action_fineff for Kirke and Pikel death (Mantis #5306)
Pete Hurst
2013-05-26
1
-0
/
+20
*
Rename kraken_damage_fineff to deferred_damage_fineff
DracoOmega
2013-02-21
1
-2
/
+2
*
Make starcursed masses merge with a neighbour when damaged.
DracoOmega
2012-12-17
1
-0
/
+11
*
Use final effects to pass kraken damage upwards.
Adam Borowski
2012-10-16
1
-0
/
+14
*
Fix an overload that should have been an override.
Neil Moore
2012-09-09
1
-12
/
+1
*
Object-orient final_effect.
Neil Moore
2012-09-08
1
-5
/
+125
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-6
/
+5
*
Use final effects to make monster Mirror Damage safe against crashes.
Adam Borowski
2010-09-24
1
-3
/
+4
*
Turn "final effects" into a generic system. Fix water elec not working for m...
Adam Borowski
2010-09-24
1
-0
/
+17