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path: root/crawl-ref/source/food.h
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* Don't give --more-- prompts for trying to eat (8849)Nicholas Feinberg2014-08-081-1/+1
* Remove some unused code accidentally restored.Shmuale Mark2014-07-041-1/+1
* Revert "don't eat off the floor (aef094f7fd7. 9c21a484839)"Nicholas Feinberg2014-07-041-0/+1
* Disallow eating off the ground for non-vampires.Shmuale Mark2014-07-021-1/+0
* Remove an unused function (gammafunk).Shmuale Mark2014-06-301-1/+0
* Remove player burden and carrying capacitygammafunk2014-05-261-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Clean up item eating codeCedor2013-12-121-2/+1
* Rebase hunger values at 0 (from 100).Adam Borowski2013-10-271-13/+12
* Document that the lowest possible you.hunger is 100 rather than 0.Adam Borowski2013-10-241-0/+2
* Let the temporarily foodless still acquire food (Mantis #7283)Pete Hurst2013-06-291-0/+2
* Merge branch 'master' into djinnAdam Borowski2013-05-291-6/+14
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| * Define hunger values and use them to eliminate a compile checkPete Hurst2013-05-191-4/+13
| * Don't ID hunger/sust and crash on game load (#7049)Neil Moore2013-05-181-1/+1
| * Cure all nausea, permanently.Adam Borowski2013-04-301-1/+0
* | Djinn: the munchies make them glow.Adam Borowski2013-04-281-2/+1
* | Djinn: go breatharian, man!Adam Borowski2013-04-281-1/+1
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* Photosynthesis and breatharianism.Adam Borowski2013-01-041-0/+1
* Use std namespace.Raphael Langella2012-08-261-1/+1
* Replace a magic number with a #define.David Lawrence Ramsey2012-05-221-0/+1
* Display spell hunger as a spellpower-style bar instead of as food typesChris Campbell2012-04-281-1/+1
* Drop unneeded chunks when the pack is full, too.Adam Borowski2012-03-201-1/+1
* A new option: auto_drop_chunks.Adam Borowski2012-03-201-0/+1
* Hide some literal hunger values.Adam Borowski2012-03-201-0/+1
* Give deep dwarf necromancers Simulacrum (and a kind of Apportation).Adam Borowski2011-12-051-28/+0
* Axe a number of useless comments about enum values.Adam Borowski2011-11-301-6/+6
* Give different messages when nausea goes away, depending on food and hunger.Adam Borowski2011-11-051-0/+1
* Clean up an unused argument.Adam Borowski2011-10-111-3/+2
* Remove code for finding out unknown amulets of gourmand.Adam Borowski2011-10-111-1/+0
* Roll back Vinterman/Ryak's food changes.Adam Borowski2011-10-111-17/+3
* Preliminary food edibility labeling.Samuel Bronson2011-10-091-0/+2
* Increase the hungry satiation level from 2600 to 2800.Raphael Langella2011-10-061-1/+1
* Food reform (Ryak).Raphael Langella2011-10-041-3/+15
* Use the spell hunger descriptions for abilities.Raphael Langella2011-05-071-0/+1
* Auto-eat while travelling.Raphael Langella2011-04-221-1/+1
* Revert Ashenzari curses exceptions.Raphael Langella2011-04-111-1/+1
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* iButchering: ignore inscriptions when switching back to cursed weapon.Raphael Langella2011-03-281-1/+1
* Revert "Give Ashenzari a butcher ability."Raphael Langella2011-03-281-2/+0
* Give Ashenzari a butcher ability.Raphael Langella2011-03-241-0/+2
* Make all sources of berserk consistent wrt hunger, remove insta-kills.Adam Borowski2011-03-181-0/+3
* whitespacesRaphael Langella2011-02-181-2/+2
* Fix misinformation when clicking on rotten chunks as a non-saprovore.Johanna Ploog2011-02-171-1/+4
* Add new chunk type that is both poisonous and contaminated.Johanna Ploog2010-08-221-0/+1
* Add ambrosia for Spider's Nest.Eino Keskitalo2010-07-271-1/+2
* Move starvation handling to food.cc.Robert Vollmert2010-03-141-0/+2
* Implement #913: Mark bad type disintegrated monsters' chunks "dropped".Johanna Ploog2010-02-241-0/+1
* Change Vampires bottling blood to a proper (a)bility.Johanna Ploog2010-02-091-1/+2
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-29/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0