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* More formatting fixes for return (...);Neil Moore2013-11-151-2/+2
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* New mcros ASSERT_IN_BOUNDS{,_OR_ORIGIN}().Neil Moore2013-06-091-1/+1
* Use std namespace.Raphael Langella2012-08-261-1/+1
* Drop a bunch of parentheses from return statements.Adam Borowski2012-08-081-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-13/+13
* Make tile enums available in console builds.Adam Borowski2011-12-141-2/+0
* Gut and parcel out most of stuff.ccAdam Borowski2011-06-041-1/+1
* Rotate the wall blood splat tiles so they are facing the source.Raphael Langella2011-04-011-0/+7
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
* Let str_to_fprop handle FPROP_HIGHLIGHT.Vsevolod Kozlov2011-01-051-0/+2
* Add a KPROP "no_jiyva" that renders items safe.Adam Borowski2010-10-011-0/+2
* Redo handling of the activation line when ballistos dieCharles Otto2010-05-221-1/+13
* Assert valid sanctuary position if a square has sanctuary bits set.Robert Vollmert2010-03-301-2/+5
* Merging masterCharles Otto2010-02-031-0/+2
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| * KPROP no_submerge, for those aquarium vaults.Adam Borowski2010-02-031-0/+2
* | Name change - spore covered to mold coveredCharles Otto2010-02-031-4/+4
* | Preliminarily add FPROP_SPORES and make giant spores leave a trail with itCharles Otto2010-01-241-0/+7
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* Add FPROP_NO_TIDE to tell the tide not to touch certain squares.Darshan Shaligram2010-01-171-3/+8
* Code to alter/check feature properties in Lua.Jude Brown2010-01-171-0/+18
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-0/+25