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path: root/crawl-ref/source/fprop.h
Commit message (Expand)AuthorAgeFilesLines
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Use std namespace.Raphael Langella2012-08-261-1/+1
* New blood splat tiles (omndra #4612).Raphael Langella2012-04-021-0/+1
* Make tile enums available in console builds.Adam Borowski2011-12-141-5/+0
* Rotate the wall blood splat tiles so they are facing the source.Raphael Langella2011-04-011-0/+9
* Use MMT_VAULT instead of FPROP_VAULT, and remove the latter.Vsevolod Kozlov2010-12-231-1/+1
* Ashenzari: give constant exploration piety per level.Adam Borowski2010-10-081-1/+1
* Track exploration as a god conduct.Adam Borowski2010-10-071-0/+2
* Add a KPROP "no_jiyva" that renders items safe.Adam Borowski2010-10-011-0/+2
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-1/+1
* Redo handling of the activation line when ballistos dieCharles Otto2010-05-221-1/+4
* Merging masterCharles Otto2010-02-031-2/+2
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| * KPROP no_submerge, for those aquarium vaults.Adam Borowski2010-02-031-1/+2
* | Name change - spore covered to mold coveredCharles Otto2010-02-031-2/+2
* | Preliminarily add FPROP_SPORES and make giant spores leave a trail with itCharles Otto2010-01-241-1/+4
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* Add FPROP_NO_TIDE to tell the tide not to touch certain squares.Darshan Shaligram2010-01-171-6/+11
* Code to alter/check feature properties in Lua.Jude Brown2010-01-171-0/+1
* Remove FPROP_FORCE_EXCLUDE.Robert Vollmert2009-12-021-1/+1
* Counterpart fprop for NO_RTELE_INTO: NO_CTELE_INTO.Jude Brown2009-11-231-1/+3
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-0/+23