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* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+1
* Remove reaching from weapons when upgrading saves; misc cleanup.Adam Borowski2013-10-221-3/+1
* Remove the reaching brandChris Campbell2013-10-211-1/+4
* Reformat multi-line array literals.Adam Borowski2013-10-051-3/+6
* Remove the returning brand for weapons.Adam Borowski2013-09-221-1/+1
* A monster implementation for FreezeDracoOmega2013-07-131-0/+1
* Remove the orc slaying brandChris Campbell2013-07-101-0/+2
* Tweak chimera name displayPete Hurst2013-07-021-0/+1
* Buff Spectral Weapon defenses (AC, EV)Ed Gonzalez2013-06-291-3/+3
* Buff Spectral Weapon damage (scales with weapon skill)Ed Gonzalez2013-06-291-6/+34
* Moved the setting of Spectral Weapon stats to ghost code, like dancing.Ed Gonzalez2013-06-261-0/+27
* Eradicate laboratory rats.Adam Borowski2013-06-101-147/+0
* Add some recently monster-castable spells to the ghost/panlord list.Steve Melenchuk2013-05-311-0/+3
* Rename Summon Small Mammals to Summon Small MammalChris Campbell2013-05-061-1/+1
* Merge branch 'bad_forms'Adam Borowski2013-02-131-1/+1
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| * Allow self-targetting polymorph.Adam Borowski2013-01-041-1/+1
* | Get Battlesphere castable by monsters.Steve Melenchuk2013-02-091-0/+1
* | s/SPELL_FRAGMENTATION/SPELL_LRD/Adam Borowski2013-02-031-1/+1
* | Get Force Lance castable by monsters.Steve Melenchuk2013-02-021-0/+1
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* Refactor amulet and equipment-checking functions.Neil Moore2012-12-161-1/+1
* Indentation fixes.Adam Borowski2012-12-051-1/+1
* Don't say "levitation" to the player, ever.Adam Borowski2012-11-131-1/+1
* Revert most of the lev->flight patch (by code size, not functionality).Adam Borowski2012-11-131-6/+8
* Replace levitation with flight and remove controlled flight (elliott)Chris Campbell2012-11-071-8/+6
* Increase Tukima's Dance to level 5, scale the weapons up to max power fasterChris Campbell2012-09-291-27/+9
* Use std namespace.Raphael Langella2012-08-261-11/+11
* Split Call Imp and Summon Minor Demon, for documentation purposes.Adam Borowski2012-08-201-1/+1
* Remove Evaporate and Fulsome Distillation, and the book of StalkingChris Campbell2012-08-201-3/+0
* Monster Shatter, by Grunt.Adam Borowski2012-08-191-0/+1
* Monster LRD, by Grunt.Adam Borowski2012-08-191-0/+1
* Allow ghosts of good worshippers to remember their religion.Neil Moore2012-08-141-4/+2
* Let staves of fire/earth/cold/air/poison/death do something for pghosts.Adam Borowski2012-08-061-0/+14
* Don't crash when making ghosts/illusions of rSteam++ players.Neil Moore2012-07-311-1/+2
* Store monster rN as an actual resistance.Adam Borowski2012-07-241-0/+1
* Fix player illusions lacking certain resistances.Adam Borowski2012-07-241-0/+7
* Don't use objects with strange constructors for storing monster resists.Adam Borowski2012-07-241-63/+29
* Some more return deparenthesization.Adam Borowski2012-07-051-5/+5
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* String scalars are scalars, too.Adam Borowski2012-07-051-9/+9
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-50/+50
* Remove spaces between function identifiers and arguments lists.Adam Borowski2012-06-211-3/+3
* Use ARRAYSZ() instead of sizeof division, for readability.Adam Borowski2012-06-191-6/+3
* Let ghosts cast Ozocubu's Refrigeration.Michael Gagno2012-06-181-1/+5
* Make staves and rods separate object classes.Adam Borowski2012-06-121-1/+1
* Let ghosts retain ball lightning.Adam Borowski2012-06-011-0/+3
* Remove a redundant check for pghosts in the Temple.Adam Borowski2012-05-291-4/+0
* Merge branch 'master' into portal_branchesAdam Borowski2012-03-261-16/+11
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| * Declare an explicit type for colours.Adam Borowski2012-03-131-11/+11
| * Remove Terpsichore (remember, you can revert!).Adam Borowski2012-03-081-5/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2012-02-201-5/+3
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