| Commit message (Expand) | Author | Age | Files | Lines |
* | New spell: Spellforged Servitor | DracoOmega | 2014-03-06 | 1 | -0/+3 |
* | Make chimera more talkative | Pete Hurst | 2013-07-02 | 1 | -0/+3 |
* | Change chimera to use ghost_demon object and implement resists | Pete Hurst | 2013-07-01 | 1 | -0/+6 |
* | Moved the setting of Spectral Weapon stats to ghost code, like dancing. | Ed Gonzalez | 2013-06-26 | 1 | -0/+1 |
* | Eradicate laboratory rats. | Adam Borowski | 2013-06-10 | 1 | -7/+0 |
* | Revert most of the lev->flight patch (by code size, not functionality). | Adam Borowski | 2012-11-13 | 1 | -1/+1 |
* | Replace levitation with flight and remove controlled flight (elliott) | Chris Campbell | 2012-11-07 | 1 | -1/+1 |
* | Remove unnecessary includes from header files. | Jay3.1415 | 2012-10-23 | 1 | -1/+1 |
* | Use std namespace. | Raphael Langella | 2012-08-26 | 1 | -7/+7 |
* | Don't use objects with strange constructors for storing monster resists. | Adam Borowski | 2012-07-24 | 1 | -2/+1 |
* | Declare an explicit type for colours. | Adam Borowski | 2012-03-13 | 1 | -6/+6 |
* | Merge branch 'master' into unified_combat_control | Robert Burnham | 2011-10-25 | 1 | -3/+0 |
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| * | Make some more functions static. | Adam Borowski | 2011-08-26 | 1 | -3/+0 |
* | | mon_attack_flavour => attack_flavour | Robert Burnham | 2011-06-21 | 1 | -4/+4 |
* | | mon_attack_type -> attack_type | Robert Burnham | 2011-06-15 | 1 | -1/+1 |
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* | Make file headers doxygen-friendly, drop useless fields. | Adam Borowski | 2011-03-28 | 1 | -7/+4 |
* | [3280] Fix ghosts and Mara illusions not getting spells. | Darshan Shaligram | 2011-01-29 | 1 | -0/+1 |
* | Only define tile_offset_for_labrat_colour in Tiles builds. | Johanna Ploog | 2011-01-05 | 1 | -3/+5 |
* | Implement laboratory rats, using coolio's tiles as base. | Jude Brown | 2011-01-05 | 1 | -0/+5 |
* | Display ghosts' xl rank, species and job when they comes into view. | Johanna Ploog | 2010-11-29 | 1 | -0/+1 |
* | Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage. | Adam Borowski | 2010-07-30 | 1 | -3/+3 |
* | Make monster_info store all the player's knowledge on a monster (v3) | Luca Barbieri | 2010-07-28 | 1 | -0/+3 |
* | Update includes after the mon-util.h split. | Robert Vollmert | 2010-01-22 | 1 | -2/+2 |
* | Allow each dancing weapon to have its own stats | Stefan O'Rear | 2009-11-04 | 1 | -0/+1 |
* | Implement [2889948]: In the console version, make (very) ugly thing | David Lawrence Ramsey | 2009-10-31 | 1 | -1/+0 |
* | Simplify and display resistances for (very) ugly things. | David Lawrence Ramsey | 2009-10-06 | 1 | -1/+2 |
* | Make sure that all (very) ugly things in a band start with the same | David Lawrence Ramsey | 2009-10-06 | 1 | -1/+3 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Make (very) ugly things no longer heal all damage when they mutate. | dolorous | 2009-09-19 | 1 | -1/+1 |
* | Fix polymorphing of (very) ugly things: When polymorphed, they now | dolorous | 2009-09-18 | 1 | -1/+1 |
* | Implement part of [2837033]: Randomize colors, resistances, and attack | dolorous | 2009-09-18 | 1 | -0/+6 |
* | Run some sanity checks when loading ghosts. If anything seems fishy | j-p-e-g | 2009-05-26 | 1 | -0/+2 |
* | Make player ghosts keep the gods they worshipped in life, if any (except | dolorous | 2009-03-26 | 1 | -0/+1 |
* | Setting all .h/.cc files in source to have a consistent keyword propset. | ennewalker | 2009-01-04 | 1 | -1/+1 |
* | Add whitespace fixes. | dolorous | 2008-06-08 | 1 | -2/+2 |
* | Batch of tiny changes for MSVC compiles. | pauldubois | 2008-03-10 | 1 | -1/+1 |
* | [Bug 1907221] Add "Modified for Crawl Reference" statement and author to a | j-p-e-g | 2008-03-08 | 1 | -0/+10 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -0/+52 |