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* Let players cast sunlight on themselvesCharles Otto2010-01-171-3/+1
* Allow toadstools on tiles Fedhas worshipers are standing onCharles Otto2010-01-171-29/+30
* Fix decomposed skeletons getting the wrong speed and HPCharles Otto2010-01-171-2/+24
* Various cleanups, use you.weapon() more often, fix a note in README.txt.Haran Pilpel2010-01-131-1/+1
* Redo evolution UI and costsCharles Otto2010-01-101-105/+133
* Don't prompt the user in growth if they can't use the abilityCharles Otto2010-01-101-8/+13
* Give plants created by growth an hp bonusCharles Otto2010-01-101-3/+13
* Redo the Fedhas' growth UICharles Otto2010-01-101-16/+86
* New type of cloud: thick gloom.Jude Brown2010-01-101-0/+20
* Make Fedhas' shoot through plants more lenientCharles Otto2010-01-091-0/+31
* Restrict sunlight's plant creatingCharles Otto2010-01-091-2/+4
* Restore player kill attribution for Fedhas' sunlightCharles Otto2010-01-091-0/+15
* Merge branch 'master' into ioodAdam Borowski2009-12-301-2/+2
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| * Rename MF_CREATED_FRIENDLY to MF_NO_REWARD, since that's all it's used for th...Stefan O'Rear2009-12-281-2/+2
* | Merge branch 'master' into ioodAdam Borowski2009-12-271-1/+2
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| * Make petrified and sleeping monsters not "fast" wrt Che piety gain and slouch.Adam Borowski2009-12-221-1/+1
* | Make the "killing friend" conduct, slouch and swapping place treat projectile...Adam Borowski2009-12-201-1/+1
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* Replace long debug message calls with dprf(), except for cases where a dumb c...Adam Borowski2009-12-201-3/+1
* Slouch shouldn't damage those who can't move.Adam Borowski2009-12-201-1/+1
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-0/+1
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-271-0/+1
* Fix a crash in Fedhas's retributionCharles Otto2009-11-231-1/+1
* Modify ponderousification failure message (Butch).Robert Vollmert2009-11-211-1/+2
* Split itemprop enums out into itemprop-enum.h.Robert Vollmert2009-11-171-0/+1
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-0/+2
* And do the same for the rest of Fedhas' invocations.David Lawrence Ramsey2009-11-171-3/+13
* Make sunlight() properly return false when it has no effect.David Lawrence Ramsey2009-11-171-3/+12
* Wrap view flashing in flash_view.Robert Vollmert2009-11-161-4/+3
* Replace observe_cell by you.see_cell.Robert Vollmert2009-11-131-4/+4
* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-131-1/+1
* Merge spore experiments branch.Charles Otto2009-11-131-3/+0
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| * Change ballistomycete spore mechanics againCharles Otto2009-11-121-3/+0
* | Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-0/+5
* | Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-2/+2
* | Convert another 45 monster loops to monster_iterator.Robert Vollmert2009-11-111-6/+6
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* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Tweak message for Cheibriados' restarting time.David Lawrence Ramsey2009-11-091-9/+8
* Fix a genus check for blink frogs, and species checks for giant spores.David Lawrence Ramsey2009-11-091-3/+3
* Allied giant spore behavior tweaksCharles Otto2009-11-091-0/+7
* Change some uses of viewwindow to not do monster updates.Robert Vollmert2009-11-101-1/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-2/+2
* Rename FeawnCharles Otto2009-11-081-7/+7
* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-081-1/+1
* Simplify rain and sunlight a bitCharles Otto2009-11-061-17/+6
* Move Feawn's abilities to godabil.h/ccCharles Otto2009-11-061-0/+870
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Collect attitude changing code.Robert Vollmert2009-11-061-128/+0
* Move *_res(ist)_magic to relevant classes, provide actor interface.Vsevolod Kozlov2009-11-051-2/+2
* Let Feawn worshipers travel/run through plants they can pass through.Charles Otto2009-11-051-1/+3