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* fix compiler warningJesse Luehrs2014-08-021-1/+1
* allow iterating over branches in a non-enum order (8742)Jesse Luehrs2014-08-021-9/+9
* Don't let shadow mimics attack out-of-range enemies (8780)Nicholas Feinberg2014-08-021-0/+19
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Move redraw functions from stuff.cc -> output.ccNicholas Feinberg2014-07-281-0/+1
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Move get_ch() from stuff.cc to macro.ccNicholas Feinberg2014-07-271-0/+1
* Don't show sporable tile overlay when just checking (#8821)Neil Moore2014-07-261-3/+2
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-14/+15
* Refactor weapon_skill()Nicholas Feinberg2014-07-131-1/+1
* Remove potions of strong poison.Shmuale Mark2014-07-061-1/+1
* Combine key names, symbolise.Shmuale Mark2014-07-041-1/+1
* Split butchering/bottling into a new fileNicholas Feinberg2014-07-011-0/+1
* Make a function static.Neil Moore2014-06-291-1/+1
* Improve beogh gift-giving UINicholas Feinberg2014-06-291-25/+34
* Tweak beogh gifting code.Nicholas Feinberg2014-06-291-22/+53
* Rename bless.{cc,h} -> godblessing.{cc,h}.Shmuale Mark2014-06-291-1/+1
* Make Qazlal's Upheaval not fail before targetingNicholas Feinberg2014-06-261-4/+6
* Make Fedhas Sunlight not fail before targetingNicholas Feinberg2014-06-261-3/+5
* Give free ammo when gifting launchers to orcsNicholas Feinberg2014-06-241-0/+7
* Don't make orc drop melee weapons when gifted launchersNicholas Feinberg2014-06-241-3/+17
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-2/+2
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+2
* #define a propNicholas Feinberg2014-06-191-6/+6
* Rename functions (|amethyst).Shmuale Mark2014-06-191-2/+2
* Try to reduce duplication in Recite code.Shmuale Mark2014-06-191-110/+58
* Allow reciting to Gastronok on his own again.Shmuale Mark2014-06-191-0/+1
* Fixup Zin's hatred of uniques (Not My Leg)Nicholas Feinberg2014-06-181-2/+2
* Don't crash gifting unarmed orcs a shield (SiotWarrior, PleasingFungus).Steve Melenchuk2014-06-141-1/+3
* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-0/+99
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| * Stop up an information leak.Shmuale Mark2014-05-281-1/+1
| * Add a "Give item to follower" invocation for Beogh (evilmike).Shmuale Mark2014-05-281-0/+99
* | Revert "Make random_choose_weighted() end on -1 weight"reaverb2014-06-101-1/+1
* | Make random_choose_weighted() end on -1 weightreaverb2014-06-101-1/+1
* | Rename nuke_wall() destroy_wall()reaverb2014-06-051-1/+1
* | Make Doxygen @returns "@return" for consistancy.reaverb2014-06-051-7/+7
* | Show branch bribability on ^^ screen (dpeg).Steve Melenchuk2014-06-031-7/+22
* | Annouce Gozag abilities only if/when you can afford them (dpeg).Steve Melenchuk2014-06-031-2/+2
* | Make dith shadows throw the correct item (#8623)Neil Moore2014-06-011-22/+12
* | Staticalise a function.Neil Moore2014-05-311-7/+7
* | New mutation: Forlornreaverb2014-05-311-1/+1
* | Move Gozag you.faith() price adjustments to their own functionreaverb2014-05-311-6/+11
* | Correct some doxygen blocks.Neil Moore2014-05-291-1/+1
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* Make corpses and skeletons stationary items (minmay)gammafunk2014-05-261-6/+5
* Make classed merfolk more susceptible to bribesChris Campbell2014-05-201-3/+3
* Make Qazlal's Upheaval AUTOMATIC_HIT and reduce damage slightly at low power.elliptic2014-05-181-2/+2
* Use the most powerful applicable Recitation against enemies.Steve Melenchuk2014-05-171-4/+7
* Remove AF_DISEASE.Shmuale Mark2014-05-141-2/+0
* Remove plague shamblers.Shmuale Mark2014-05-141-3/+0
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2