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path: root/crawl-ref/source/goditem.h
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* Split tracking of "illuminating" and "fiery" conducts.Steve Melenchuk2014-01-141-0/+2
* Dithmengos hates the light.Steve Melenchuk2014-01-111-0/+2
* Don't acquire items your god hates.Raphael Langella2012-07-111-0/+1
* Cut some massive code duplication.Adam Borowski2012-04-051-25/+6
* Make some more functions static/gone.Adam Borowski2012-03-251-2/+0
* Remove the Holy spell school.Adam Borowski2012-03-081-4/+0
* Move TSO's checks for poisoned items into its own function.David Lawrence Ramsey2010-09-251-0/+1
* Reorganize functions a bit.David Lawrence Ramsey2010-09-251-1/+1
* Fix part of Mantis 1494.David Lawrence Ramsey2010-05-051-1/+2
* Remove outdated references to god_hates_spell_typeCharles Otto2010-02-111-1/+0
* Remove artefact.h #include from goditem.h.Robert Vollmert2010-02-111-1/+0
* Make Fedhas only care about necromancy that affects corpses/chunksCharles Otto2010-02-071-0/+4
* Mark weapons of distortion as chaotic and potentially unholy.David Lawrence Ramsey2010-02-051-0/+1
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-191-0/+4
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-4/+0
* Add missing prototype for is_hasty_item().David Lawrence Ramsey2009-11-111-0/+1
* Properly split up unholy and evil items, reworking is_(unholy|evil)().David Lawrence Ramsey2009-11-101-0/+4
* Properly mark rods and spellbooks disliked by Cheibriados.David Lawrence Ramsey2009-11-091-0/+2
* Fix more missing includes. Sorry.Robert Vollmert2009-10-311-0/+1
* Fix check for good gods' and Feawn's disliking weapons of chaos so thatDavid Lawrence Ramsey2009-10-291-0/+1
* Slightly reduce religion.cc by yanking item-handling stuff to goditem.ccAdam Borowski2009-10-211-0/+43