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* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Refactor & document _lugonu_retribution()Nicholas Feinberg2014-07-221-30/+67
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-2/+2
* Rename antimagic() -> debuff_player().Shmuale Mark2014-07-061-1/+1
* ConstifyNicholas Feinberg2014-07-051-1/+1
* BraceNicholas Feinberg2014-07-041-0/+2
* Refactor gozag wrath out of move_item_to_player()Nicholas Feinberg2014-07-041-0/+48
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+1
* Remove brown oozes.Shmuale Mark2014-06-171-1/+0
* Plus2: Make weapons only generate with one plusChris Oelmueller2014-06-141-8/+2
* Remove Holy monsters' death cursesreaverb2014-06-121-85/+1
* Remove random amnesia from Sif wrath.elliptic2014-05-151-4/+0
* Fix "if(" and friends.Neil Moore2014-05-121-3/+3
* New monster spell: Drain Magic.Steve Melenchuk2014-05-101-3/+3
* Qazlal wrath.Steve Melenchuk2014-05-071-0/+112
* Gozag wrath: counter-bribe.Steve Melenchuk2014-05-071-0/+49
* Gozag wrath: the Curse of Gozag.Steve Melenchuk2014-05-071-0/+1
* Fix some instances of abilities failing when not useful (#8386).Steve Melenchuk2014-05-061-1/+1
* Treat Dith's shadow creature wrath like Weave Shadows.Steve Melenchuk2014-02-281-3/+7
* Glaciate.Steve Melenchuk2014-02-251-1/+0
* Remove djinn.wheals2014-02-241-1/+5
* Don't generate racial weapons or launchersChris Campbell2014-02-241-1/+0
* Don't trigger Elyvilon weakness wrath on every apis killChris Campbell2014-02-181-18/+25
* Tinker with Kiku's active wrath.Steve Melenchuk2014-02-161-13/+13
* Tinker with Yred wrath.Steve Melenchuk2014-02-161-10/+21
* Don't let Jiyva create hostile slimes while under penanceChris Campbell2014-02-171-2/+5
* Extremely minor whitespace fix.Steve Melenchuk2014-02-161-1/+1
* Scale Trog's berserker wrath monsters better with XL.Steve Melenchuk2014-02-161-2/+5
* Scale Okawaru's wrath forces with XL; expand list of warriors.Steve Melenchuk2014-02-161-12/+37
* Makhleb wrath rework.Steve Melenchuk2014-02-161-39/+107
* Vehumet wrath: employ actual conjurations, not just miscasts.Steve Melenchuk2014-02-161-4/+91
* s/Dithmengos/Dithmenos/ (dpeg).Steve Melenchuk2014-02-101-8/+8
* Give the shadow god a non-placeholder name: Dithmengos.Steve Melenchuk2014-01-101-8/+8
* Shadow god - Mark as a wrath effect (Lasty).Steve Melenchuk2014-01-101-1/+6
* Shadow god wrath.Steve Melenchuk2014-01-101-0/+72
* Don't credit the player for Kiku wrath corpse rot (#7878)Neil Moore2013-12-181-1/+1
* Coding styleChris Oelmueller2013-12-091-4/+4
* Indentation fixes.Adam Borowski2013-12-041-20/+20
* Don't let statdrain from god wrath bypass sustain abilityChris Campbell2013-11-291-2/+2
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-9/+8
* Don't let some sources confuse you through clarity.Adam Borowski2013-11-241-3/+3
* Revert "Make confusion from overwhelming wrath irresistible"Adam Borowski2013-11-241-1/+1
* Make confusion from overwhelming wrath irresistibleChris Campbell2013-11-241-1/+1
* Get rid of one remaining use of get_los().Adam Borowski2013-11-051-2/+1
* Get rid of all external uses of get_los().Adam Borowski2013-11-051-1/+1
* monster_near_iteratorAdam Borowski2013-10-311-2/+2
* Reformat multi-line array literals.Adam Borowski2013-10-051-7/+15
* Use a finer scale for magic contamination.Raphael Langella2013-08-161-1/+1
* Refactor 'you.religion' checks.Brendan Hickey2013-07-281-7/+7
* Remove the orc slaying brandChris Campbell2013-07-101-19/+3