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path: root/crawl-ref/source/godwrath.h
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* ConstifyNicholas Feinberg2014-07-051-1/+1
| | | | | Guarantee the invariance of various item pickup functions; move gozag gold aura removal to dec_mitm.
* Refactor gozag wrath out of move_item_to_player()Nicholas Feinberg2014-07-041-0/+1
| | | | | And also fix gozag wrath taking no time if all the items in the stack were goldified.
* Remove Holy monsters' death cursesreaverb2014-06-121-1/+1
| | | | | | Death curses generally don't work because they discourage directly killing enemies or add additional waiting after combat. This also applies to mummies but is easier to remove for holies.
* Gozag wrath: counter-bribe.Steve Melenchuk2014-05-071-0/+2
| | | | | When you spot monsters, Gozag can incite them against you, granting them one of a handful of beneficial effects.
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
| | | | | Sometimes, they're there to emphasize a break between two sections of code, which is good. In a majority of cases, though, they're just inconsistent.
* Make Elyvilon heal nearby hostiles when you kill an apis.Adam Borowski2011-10-011-1/+1
| | | | | | | | It's a very mild effect compared to TSO's one. We might try something like a good chance to lifesave everyone you kill for a duration, but this one is simpler. But is it enough? Ely is not that keen on the revenge stuff, though, so it might be.
* Fix Ashenzari's wrath being permanent.Raphael Langella2011-06-171-0/+1
| | | | This partially reverts commit df6069d36c7590f7847f9e1743bfbf50477035f9.
* Remove Ashenzari XP boost.Raphael Langella2011-05-111-1/+0
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* Ashenzari's wrath.Adam Borowski2011-03-301-0/+1
| | | | | | | | | | | Per Galehar's suggestion, he takes a part of your xp for 0.8; we may turn this into a skill malus or something in the future. I went for a bigger penalty, though: 50%. The wrath doesn't use time like all other gods do. Using exploration would be easily gameable: run around, superficially exploring a bunch of levels while not killing anything big, then go back to harvest the xp. Thus, the wrath lasts until you lose a preset amount of xp.
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-4/+4
| | | | | | | "File:" is shown in your editor's status bar. "Written by:" was used only for the first person who changed a file. We got git for that now, and pre-DCSS history is so woefully inaccurate it doesn't really matter.
* &W to force god wrath.Adam Borowski2010-09-231-1/+1
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* Split away divine retribution into godwrath.ccAdam Borowski2009-11-071-0/+12