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* Apply tutorial fixes as well as the macro/wininit path to 0.4.j-p-e-g2008-07-081-5/+9
* Fix the old issue of switching to the butchering tool before actuallyj-p-e-g2008-07-071-5/+5
* Fix 1870427: Max hp misreported if frail and rotted.j-p-e-g2008-07-061-1/+5
* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-041-1/+3
* FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true"zelgadis2008-07-031-5/+0
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-0/+10
* Enable Chaos Knights of Lugonu starting out in the Abyss.j-p-e-g2008-06-301-9/+12
* Kill hard tabs, and add whitespace fixes.dolorous2008-06-261-2/+2
* Apply a patch by Rob Grant (spoondrift) that enables all combinations ofj-p-e-g2008-06-251-0/+2
* For functions that return char*'s, don't return a c_str() of an dolorous2008-06-251-2/+2
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-0/+3
* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-0/+1
* Added "rare_interesting" game option. Like ood_interesting, but for thezelgadis2008-06-171-4/+3
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-3/+0
* Added option msg_condense_repeats (defaults to true) which causes messagezelgadis2008-06-081-0/+2
* Added two new stash options, stash_track_decay and stash_remove_decay. Ifzelgadis2008-06-051-0/+5
* Fixed crashes that were caused by init file variables (option valuezelgadis2008-06-041-2/+2
* FR 1977121: alias for option values (I called them "variables"). Youzelgadis2008-06-041-3/+61
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-12/+12
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-1/+1
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-7/+33
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-4/+4
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+2
* Fixed greedy mode explore_stop so that "items" stops when non-autopickupzelgadis2008-05-311-0/+8
* Autoprayer is gone.zelgadis2008-05-301-2/+0
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-1/+6
* Fixed missing Lua errors (dpeg).dshaligram2008-05-281-5/+5
* Make include look like other options (dpeg).dshaligram2008-05-281-24/+7
* Fix broken handling of option aliases in included files (dpeg).dshaligram2008-05-281-1/+5
* Add yet another new channel MSGCH_FRIEND_ACTION thatj-p-e-g2008-05-271-6/+6
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-7/+8
* Moved all option files to settings directory.dshaligram2008-05-261-1/+3
* Better support for settings files that include other files:dshaligram2008-05-261-23/+232
* Move the mpr version of the monster list to output.cc and add it toj-p-e-g2008-05-241-8/+5
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-1/+2
* Implement FR 1936340: add a shortcut for butchering (a)ll corpses in aj-p-e-g2008-05-151-0/+1
* Properly save friendly pickup setting as a player variable (rather thanj-p-e-g2008-05-071-5/+5
* Disallow monsters from picking up missiles for which they don't havej-p-e-g2008-05-071-7/+6
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-0/+1
* Add two new channels, MSGCH_FRIEND_SPELL and MSGCH_FRIEND_ENCHANT,j-p-e-g2008-04-291-4/+4
* Remove Beogh recalling orcs for you, and instead try harder to findj-p-e-g2008-04-261-3/+14
* Remove "lightgrey" from the default hp_colour and mp_colour optionspauldubois2008-04-211-2/+0
* Further split up initfile.cc if-else chain for VC++. We'll want to break up t...dshaligram2008-04-201-2/+4
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-5/+6
* Rename show_turns to show_gold_turns, and modify the documentationj-p-e-g2008-04-191-3/+3
* Allow "sort_menus:any" to override the default "pickup:" statement.j-p-e-g2008-04-181-0/+5
* A lot of these changes are ASCII only because I can't test in tile;pauldubois2008-04-181-9/+25
* Allow specific colouring of pickup menu (as opposed to generalj-p-e-g2008-04-171-2/+2
* Fix 1931767: sort_menus not working for pickup menuj-p-e-g2008-04-171-0/+9
* Disallow the Staff of Wucad Mu as a Trog gift.j-p-e-g2008-04-161-3/+3