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* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Move letter <-> index from stuff.cc to prompt.cc (wheals)Nicholas Feinberg2014-07-281-0/+1
* Add end.ccNicholas Feinberg2014-07-281-0/+1
* Don't copy an option unnecessarilyontoclasm2014-07-171-1/+0
* Add an option to show player as a monster tileontoclasm2014-07-171-0/+3
* Make str_to_weapon use existing item dataTanner Swett2014-07-141-44/+53
* Separate feature data into feature-data.h.Shmuale Mark2014-07-141-0/+1
* Rebalance crossbowsNicholas Feinberg2014-07-131-2/+2
* Partially refactor _weapon_to_strNicholas Feinberg2014-07-101-29/+5
* Rebalance slingsNicholas Feinberg2014-07-091-6/+8
* Merge pickup_menu and pickup_menu_limit.Shmuale Mark2014-07-021-3/+1
* Remove the show_gold_turns option.Shmuale Mark2014-07-021-2/+0
* Add a command-line option for the number of stat gen iterationsgammafunk2014-06-251-13/+27
* objstat: Item and monster generation statisticsgammafunk2014-06-251-6/+13
* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-12/+0
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| * Remove the now-superfluous friendly_pickup command suite.Shmuale Mark2014-05-281-12/+0
* | Add an option for more consistent prompt behaviour when changing jewelleryChris Campbell2014-06-101-0/+2
* | Remove darts.Shmuale Mark2014-05-301-3/+1
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* Remove player burden and carrying capacitygammafunk2014-05-261-14/+2
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
* Rename "bow" to "shortbow"Chris Oelmueller2014-05-051-4/+4
* Lower item_stack_summary_minimum because of min_msg_height change (#8454).Shmuale Mark2014-04-301-1/+1
* Don't log DGL messages twice in certain instances (#8414).Shmuale Mark2014-04-231-1/+1
* Replace easy_open with travel_open_doors.Shmuale Mark2014-04-171-2/+2
* Remove the level_map_title option.Shmuale Mark2014-04-171-3/+0
* Remove the clean_map option.Shmuale Mark2014-04-171-2/+0
* Move some main.cc functions to a new filereaver2014-04-141-2/+0
* Fix NOWIZARD compilation (#8369).Neil Moore2014-04-141-5/+1
* Give monster warnings their own channel.Steve Melenchuk2014-04-101-1/+1
* Remove default_target and target_unshifted_dirs optionsChris Campbell2014-04-101-14/+0
* Don't set the default language to system locale for stable versionsChris Campbell2014-04-071-6/+12
* Remove mandatory fun.Shmuale Mark2014-04-021-7/+7
* [Transifex] Sync.Translators2014-04-021-0/+2
* Make fun the default!!!!Shmuale Mark2014-04-011-7/+7
* Add a grunt fake language!!!pubby2014-04-011-0/+2
* Reimplement remembered_monster_colour (#8299)Neil Moore2014-03-211-1/+3
* Show inventory weights only for pickup/drop by default.Neil Moore2014-03-191-2/+10
* Remove `auto_list` optionChris Oelmueller2014-03-111-4/+0
* Give Fi/Gl more starting weapon upgrades than just trident.elliptic2014-03-061-1/+17
* Add tile_font_*_family settings for WebTiles.Pekka Lampila2014-03-011-5/+25
* Make arena_delay available outside of arena as view_delay.Steve Melenchuk2014-02-271-2/+3
* Only clear seed when creating a new game_options.Steve Melenchuk2014-02-221-1/+1
* Add tile_deep_water_col and tile_portal_col.Pekka Lampila2014-02-201-1/+9
* Change default minimap colours. (ontoclasm)Pekka Lampila2014-02-201-21/+21
* Add tile_mapped_floor_col and tile_branchstairs_col options.Pekka Lampila2014-02-171-21/+29
* Allow minimap colour options to be set with hex codes and used in WebTiles.Pekka Lampila2014-02-171-28/+63
* Remove `drop_mode` setting and in-game toggle for `single` behaviorChris Oelmueller2014-02-081-8/+0
* Disable tile_water_anim on WebTiles by default.Pekka Lampila2014-02-071-0/+5
* Add tile_misc_anim option for both local tiles and WebTiles.Pekka Lampila2014-02-071-0/+3